He chose... poorly 10 Mar, 2008 / Comments: 23
Yes, we only put up the Zak article a short while ago, but it's already time for us to start collecting reader opinions for the Indiana Jones and the Last Crusade article.
I've gotta say, I've been pretty disappointed with the turnout for this part of the articles so far. Surely more than six non staffers have something to say about a LucasArts adventure game on mixnmojo.com? That's why you're going to do me proud this time around and restore my faith in you. It's also only fair to mention that I have a handy list of every registered member of the site, and if you fail to send your own submission, we're just going to write one for you, and our version may or may not include inaccurate descriptions of your weight and sexual preferences. Just a little heads up.
Anyway, now's the time to start replaying Indiana Jones and the Last Crusade in preparation for the best article ever written about the game that's going to be published by Mojo next month. Did I mention that you should really send in your reader opinions?
Also: I haven't forgotten my pledge... I'm just SO GODDAMN BUSY! Plus I don't know where that disc is with the interviews on... *sob*
Several years later in my push to aquire all the LEC titles I realized how very wrong we were back then. While it was no Monkey Island (:P) it was definitely a fun (and often frustrating) title. I dont know how many times i made it through the catacombs in Venice and realized that i forgot whatever i needed to open the gate to the Knights tomb or the wine bottle, or to grab all the books in the library, etc.
Im also pretty sure i have some sort of mental condition that requires i go down every other path than the correct one in most the mazes in this game :P
Indy 3 is really the missing link between the interface used in Zak/MM and The original interface for SMI, the slightly offset character sprites are introduced to give Indy more of a 3D'ish look than say the limited front-on or side view of Zak or Dave (a look LEC returned to for loom but abandoned from SMI on). Also introduced is the dialog tree that we have all grown to know and love, a pretty major staple of most interactive storytelling in games ever since. It should probably get a pretty big metal for that.
All and all it is a great game and a very fun take on the movies, Id recommend it to both hardcore Indy fans and LEC adventure fans alike.
That should make up for missing out on the last two, I fully expect to make long rambling comments of praise for every game to follow :)
*Everything except The Dig (because I too didn't care for it) and EMI (because I don't think anyone cared for it)
I remember being stuck forever in the catacombs, not figuring out the plug thing. Then I got to a spot where I was stuck, don't know if it was stupidity, or a bug, but I couldn't get past a check point or something because I didn't have a paper or book or something, it was after the castle, after the blimp, I think after the book burning. I didn't have the inventory item, and I couldn't go back to get it. So I stopped playing. Till this day I have never finished the game. I loved what I did play, the handy little Dr.Jones diary manual that came with it. I remember carrying that around with me when I was little acting like Indiana Jones with my own grail diary.
(At others:) See? It is not so difficult!
// shame //
And I still haven't started Sam & Max 202.
Too many games, too little time. But yes, I will make an effort on Grim (and Dig) and try to have them finished in time.
I did finish Last Crusade, but that was, what, 20 years ago when it came out. Yet another to fire up in ScummVM very soon.
You really have to play through it in one go to truly appreciate it.