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Grim fan: 'dang good' 20 Jan, 2010 / Comments: 9


North By Northwest has a new feature highlighting old games you've never heard of. Well not "you've" but more "others've" in this case. Because their debut column is all about good ol' Grim Fandango.
After the extremely successful adventure titles Myst and Monkey Island, the adventure game genre seemed to be growing. Grim Fandango expanded on (and perhaps even perfected) certain elements of this genre while delivering the complexity and difficulty that fans of the genre demanded. Grim Fandango is one of the first examples of gaming as art. It had an impressively literary storyline (complete with social commentary on corruption and government), and showed a heavy film influence. But the game just didn’t sell well. And nobody knows why. Today, gaming aficionados still refer to the Grim Fandango Effect: games that fail despite being awesome.
Nice to be reminded that we Mojoers are not the only fans out there.
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9 Comments

  • lauritta168 on 27 Jan, 2010, 04:20…
    One of my favorites games of all times, along the DOTT..
  • Udvarnoky on 21 Jan, 2010, 01:09…
    Aside from the fact that the author invented "The Grim Fandango Effect" as a maxim on the spot, a good article.
  • neon_git on 21 Jan, 2010, 06:24…
    I'm pretty sure Grim doesn't have branching storylines either. Optional dialog, yes, but multiple paths I do not recall.
  • Metallus on 20 Jan, 2010, 21:43…
    Database error :(
  • jp-30 on 20 Jan, 2010, 21:47…
    Mojo'd!
  • Scummbuddy on 20 Jan, 2010, 14:01…
    Nice headline.
  • elTee on 20 Jan, 2010, 17:57…
    I disagree. Mojo is suffering from a Grim Fandango OD.
  • jp-30 on 21 Jan, 2010, 08:22…
    No, no no. "Grimfandango'd"
  • Gabez on 21 Jan, 2010, 16:52…
    Aaaah... I only just got the pun in the headline. You are too clever for me.