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Friday Night Fun 20 Sep, 2002 / Comments: 10


It being Friday, LucasArts has put up new gadgets and doodads on their site for us to play with and enjoy. The most notable, added to the 20th Anniversary site, is a video of the opening scene from Sam & Max Hit The Road. It looks stretchy and stuff but is really funny, so watch it anyway.

Also on the 20th page is part 2 of The History of LucasArts, covering many of your favorite classic adventures (from Monkey Island 1 to Sam & Max Hit The Road) and everything in between. Also check out this Steve Purcell drawing from Defenders of Dynatron City, profile of RTX Red Rock's lead programmer Eric Johnson, and new screenshots from Knights of the Old Republic.
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10 Comments

  • boeffl on 23 Sep, 2002, 11:03…
    Bad news.look at the official homepage of Indiana Jones and the emperors tomb. when u click the button game info there the game availibility is dated with spring 2003.
  • zebulon on 22 Sep, 2002, 04:46…
    Too bad the covers scans don't stop moving in their "Interactive Product Timeline"...
  • telarium on 21 Sep, 2002, 11:55…
    Yeah, I didn't see the stretched one because I downloaded the file to my hard drive instead of viewing it in a web browser.
  • QueZTone on 23 Sep, 2002, 01:05…
    same
  • JBRAA on 21 Sep, 2002, 08:54…
    Stretched. In the html sourcefile it says the movie is 320x260 (50% of 640x520). The correct resized format is 320x240 (50% of 640x480). It is beyond me why a lec webmaster makes an error like that. hehe. Perhaps to make it fit the red "moviescreen" but that doesn't make sense.
  • Jake on 21 Sep, 2002, 16:23…
    With embedded quicktime files you're supposed to add 15 pixels onto the HEIGHT= part of the EMBED tag to make room for the controller. What's really going on is me being used to seeing the 320x200 screens on a monitor running at 1024x768 (which would reduce to 320x240, not 320x200, the original aspect ratio/height and width of the lucasarts games. It's a matter of pixel shape, not height tags). It looks even slightly more stretched than it did when I played the original game though is what I mean (even when playing the DL'd version on my desktop).
  • Marek on 22 Sep, 2002, 05:18…
    I agree.

    (I think.)
  • tabacco on 21 Sep, 2002, 02:13…
    Does it involve wanton destruction?
  • Jake on 21 Sep, 2002, 03:08…
    We can only hope. Yes, some.
  • QueZTone on 21 Sep, 2002, 00:29…
    yay