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Fracture: A Game 21 May, 2007 / Comments: 1


So, okay, you've finally learned our sinister secret, which is that we intentionally hold back news items from you so that we can opportunely "discover" them on subsequent slow news days.

When Fracture was announced, more than just Gamespot previewed the demo that LucasArts had to show off. There was also this one by Atomic, which is an informatively frank look at the game and is, if you get perverse pleasure out of it, somewhat critical.

When you're done with that, head on over to Gamespy's impressions. And I guess you could check out what IGN has to say as well. And GameShark. And 1up. And what have you got against ActionTrip anyway? I hope you're a little more civil toward TeamXbox and GameInformer. All of these are potentially worth reading and contain classic quotes by Mojo favorites Jim Ward and Peter Hirschman.

While it seems pretty unlikely that Fracture is going to actually deliver on the "depth" of storyline and characters that LucasArts refuses to stop boasting of it, it's pretty obvious that the game will be, at the very least, fun to play. At this point having anything lower than an apathetic stance toward it is considered gratuitous.
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1 Comment

  • jp-30 on 21 May, 2007, 06:11…
    "we intentionally hold back news items from you so that we can opportunely "discover" them on subsequent slow news days.".

    Udders, uhh, Jason... when should we reveal those 5 screenshots from Ron's RPG-hybrid and the concept art from Tim's new game? Next Thursday, new LucasArts announcements notwithstanding?