Articles

Flint Paper in Old Concept Art 03 Dec, 2008, 01:51 / 15 comments

Steve "Starchie Spudnoggen" Purcell has posted a piece of concept art he did of Flint Paper for Sam and Max: Freelance Police. The game's cancellation, as you know, was the last nail in the coffin of LucasArts, but was also the spark that gave creation to Telltale Games, a company synonymous with "awesome".

I urge you to check-out the rest of Mr. Purcell's fantastic gallery, including his wonderful Toybox storyline, starring Ernie and Suda - a duo similar but also very different to Sam and Max.

Comments

  • Bad Asp! on 03 Dec, 2008, 18:26…
    If no one takes action against Lucasarts for all the sinister acts it has performed against millions of people, I swear I'll lose it completely.
  • Gabez on 04 Dec, 2008, 11:35…
    I miss your posts in the forums! Please come back!
  • Udvarnoky on 03 Dec, 2008, 21:49…
    You're all talk, or else you would have "lost it" eons ago when you first started ago when you first started making vague threats. And if you do ever publicly do something crazy against LEC, please at least have the courtesy of recording it.
  • neon_git on 04 Dec, 2008, 03:07…
    It's worth remembering that Bad Asp is (or at least has claimed to be) autistic.
  • Bad Asp! on 04 Dec, 2008, 18:20…
    Laugh at me all you want, guys, but one day Lucasarts will finally get what's coming to them, and you won't be laughing at me then!
  • neon_git on 05 Dec, 2008, 01:22…
    I wasn't laughing at you, I was implying we should cut you some slack.

    Whilst I don't know about you specifically, it is my understanding that people with certain types of autism might not pick up on the fact that Jason doesn't literally want you to film yourself doing something crazy towards LEC.
  • Bad Asp! on 08 Dec, 2008, 12:06…
    Don't worry. I probably won't be filming myself doing something crazy towards LEC.
  • Udvarnoky on 04 Dec, 2008, 20:17…
    Why not?
  • counting_pine on 03 Dec, 2008, 16:18…
    Just a heads-up: it looks like the TT's link is missing an http...

    As far as adventurey-type games go, I think the "awesome" synonym still belongs with Tim. I'd say Telltale are synonymous with "pretty good".
  • Kroms on 03 Dec, 2008, 17:55…
    Thanks for that.

    Nah, there's just a lot of awesome. Telltale takes some of it.

    To the guy below, I don't think long-winded, old-school adventure games will work because there's just too much at stake. The market isn't nearly enough for that, whereas in episodic you can stop if it's not working-out (see [i]Bone[/i]). There's a bunch of other reasons as well. No, episodic is definitely the way to go.
  • 3headedmonkey on 03 Dec, 2008, 23:59…
    "in episodic you can stop if it's not working-out (see [i]Bone[/i])"
    thats the big problem imo, just imagine that for example AVS would not gain what it had to and the fans would have to live with a really bad open ending. That sucks!
  • Udvarnoky on 04 Dec, 2008, 02:17…
    You can't assume AVS will sell well enough to warrant a sequel. (I think it will, mostly thanks to Germany.) If AVS does flop and no publisher wants to have anything to do with the sequel, then Tiller's decision to assume the existence of a part 2 and 3 will turn out to be a huge mistake.

    True, Bone is an extremely disappointing situation, but Telltale has been improving its release strategy big time since then. One of the main points of Telltale's version of episodic development is their games are of modest budgets and their production pipeline is remarkably efficient (time = money) so there's less risk. I imagine if Sam & Max, for example, ever stopped making them money, they would simply stop producing seasons, and wouldn't have to just drop off at Episode 2 in the middle of the story thanks to the way they set things up. Episodic distribution can have some pretty major drawbacks if not done right, but I think excepting their first year of existence, everyone will agree that if anyone is doing it right, it's Telltale. It remains to be seen if the way Autumn Moon's clinging to more a more traditional model will pay off for them. I hope it does, of course.
  • Kroms on 04 Dec, 2008, 00:58…
    Yeah, but at least the company won't snuff it that way.
  • 3headedmonkey on 03 Dec, 2008, 11:02…
    Telltale Games has to make imho more than very funny, but too short episodic games to be "awesome".
  • Icebox on 03 Dec, 2008, 02:25…
    That Toybox Comic was Criggity-Criggity-Crazy. This is why I love Steve.