Up on Gamasutra is a tell-all postmortem/wrap-up article about the development process behind Indiana Jones and the Emperor's Tomb, written by the games lead programmer. The article chronicles the ups and downs of the development, and really gives you a taste of what it might be like to work on a project that sounds well organized at the start but sort of descends into horrible madness.
Conversations became tense, there were some arguments, and after a while we began to subconsciously avoid one another. Unfortunately, this adversarial situation combined with the intense workload to cause a complete communication breakdown between the upper tiers of management. Although the project leads conversed on a daily basis, we rarely spoke to, or heard from, the owners.Yikes. Take a look for a scary, educational behind the sceens peek.