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EA ruining The Old Republic? 14 Oct, 2010 / 3 comments

Is EA the new George Lucas?

A soon-to-be laid off artist from EA, one EA Louse ("Lou" to his friends), has detailed, I suppose in a moment of frustration, some of the shabby things going on in their game development - things that may involve Star Wars: The Old Republic. It's a fascinating read, and there's more fascination to be found in the comments section.

Obligatory second link not here.

Source: EALouse

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3 Comments

  • Avatar
    Shmargin on 19 Oct, 2010, 06:59…
    Yeah it was at PAX, and was so lackluster and unimpressive that no one cared enough to report it.

    Expect everything youve seen before, and next to nothing that you havent.

    You know Star Trek Online? And how it was set up? Replace "Trek" with "Wars" and youre there.

    Boring.
  • Avatar
    Jason on 14 Oct, 2010, 22:54…
    The stuff about The Old Republic seems to be based on speculation no more informed than I could make, but check out this by "Omega 1" in the comments:


    [...]
    So, I went to the next best thing *cough* and arrived at Gay1Studios…oh and here, this is where the original post strikes the cord. Anybody remember Fracture?? Yeah, that game where you raise and lower the ground. Dan Hay is the fucking douche bag solely responsible for running that game, and the entire staff, into the ground. But lets’ be brutally honest, Denny Thorley, the president is as much to blame for holding Dan’s balls in his mouth. While Hay talked a great game, and is quite convincing as a producer, never once did he step forward and take the blame for the art/design direction which crushed the game with amateurish ideas, gameplay, and complete lack of leadership. In the post mortem that was company wide, of what I read, 95% of EVERY SINGLE post mortem filled out stated the number 1 problem with the game was the director/producer. And not once, not one single time, was Dan Hay mentioned specifically for crafting a $5million piece of garbage. And, once LucasArts shipped the game, any possibility of doing a followup was gone immediately. 3 terrible concept pitches–and failures–later, 15 people get let go. All of which were more on the senior end of the scale. Of course, the few that actually buddied up with Dan Hay got to stay, but all for the better I say. I mean let’s be honest, almost ALL of them came from their first job at–get ready for this–fucking High Voltage!!! Yeah, they made that one game 20 years ago that people played. Regardless, of all the people that were being scrutinized and punished for one persons terrible, horrible “direction”, the sole being responsible is STILL working there.
    [...]

  • Avatar
    BillieJoe86 on 14 Oct, 2010, 06:06…
    LMAO. That George Lucas link is priceless. So is the post, by the way; very interesting stuff! Very sad though, and leaves me with a bad feeling. I fear for EA, and for LucasArts...

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