Remember that Day of the Tentacle remake that was being created by LucasArts Singapore and was cancelled when it was estimated to be 80% complete?
A lot of people were wondering if this cancelled remake really existed and if Double Fine might use some of the assets in their Day of the Tentacle Special Edition. Well, we now have the answers to those questions, and they are yes, and maybe.
Double Fine's Vice President of Development, Matt Hansen, had this to say on the Double Fine forums:
I have to be careful with being too open since it isn’t our license, but I will say that I am very happy with the stuff from Singapore so far.
They're understandably cryptic about whether the material will be used, but it's good to finally have confirmation that it existed, and that it was apparently pretty good. Hopefully they do use these assets, as this would be the perfect game to become the last released project that was co-developed by LucasArts. Unless of course anyone is bidding to complete Sam & Max: Freelance Police.
Jason
Complaining about the voice acting is the definition of looking a gift horse in the mouth, for the reasons you admit. It's absolutely the best voice work that could have been accomplished given that it was applied to a game made in 1990, and it is of course optional, like everything else. I'm still delighted to know that voicework for MI1 starring Dom and directed by Darragh O'Farrell exists.
No excuse for the font on all those signs though.
That's true, I was acting a bit spoiled on that front. I figure I'll need to add something else I really liked about the special editions (I don't think the developers were evil, just limited by budget/time): the soundtrack for both games is really, really good. They reinterpret some stuff there as well (the Guybrush/Elaine love song from MI1 comes to mind), but it all works splendidly.
Maybe I reached the point I reached with Star Wars a couple of years ago and stop complaining about these things. There's a lot of good Lucas stuff coming up after all.
No excuse for the font on all those signs though.
They learned a lot at the time of the second remake though. I'll give them that.
Still, I trust Double Fine to give this the attention it deserves. Can't imagine them releasing a version of DOTT that looks like the MI:SE.
cavefish
Kolzig
I am still very pissed that Lucasarts and LA Singapore messed up the first Monkey Island special edition.
Care to elaborate on that they messed up? I always hear this complaint from MI purists yet never hear anything constructive to go along with it. Like I said in my earlier response, if it has to do with the art style, you do have to realize that's completely subjective as the game was too old and the graphics were too crude to really have a set style to comply with, so it was left to interpretation. In any case, what would you have done differently? I'm genuinely interested.
Kolzig
I am still very pissed that Lucasarts and LA Singapore messed up the first Monkey Island special edition.
Care to elaborate on that they messed up? I always hear this complaint from MI purists yet never hear anything constructive to go along with it. Like I said in my earlier response, if it has to do with the art style, you do have to realize that's completely subjective as the game was too old and the graphics were too crude to really have a set style to comply with, so it was left to interpretation. In any case, what would you have done differently? I'm genuinely interested.
They should have had the commentary reel already in place for the first game and not mess up the character graphics like Guybrush's hair etc.
Damn iPad autocorrect
AlfredJ
This is a tricky subject. I'm one of those people who didn't care for the Monkey special editions, especially the characters. The backgrounds were better in the second game, but still.
It's not all that tricky. Monkey Island was created before the characters could really take shape, so it left a lot of room to the imagination when creating the Special Edition. Day of the Tentacle, on the other hand, came at a time when you can tell what the actual characters look like, so rest assured it's not going to be that much of a change from the original.
It doesn't shock me that it's being hinted that the Singapore assets are decent. Monkey Island 2: SE was a damned marked improvement over Monkey Island 1: SE.
I'm more eager to hear whether or not they were able to find the uncompressed voice recordings. Also the new score will undoubtedly be incredible. Maybe they could invite Jesse Harlin to pitch in if McConnell needs some help? Dude has certainly earned his credibility on the Monkey Island remakes. The soundtracks alone justified those efforts.
At least DF has enough talent in-house to improve on them as needed though.