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A post today on game developer Dynamighty's facebook page confirmed the studio, who had a well received release in Counterspy, has closed down. And as a double blow, one of the founding members passed away.

It may come as no surprise, but Dynamighty ceased operations sometime back in 2017.
An all too common story of small game studios but regretfully, after the release of CounterSpy, we were unable to secure a follow up project. We made a small mobile game, Fingers of Fury, as our team members slowly dispersed to other opportunities...
The end was painful. We didn’t want to say goodbye, which is why we were remiss in posting here. But it’s been a couple of years and recent events brought us back together and reminded us of how amazing this journey was and how thankful we were that we got to make this game CounterSpy. That we got to work together as an amazing team, making lifetime friends, and that millions of people like you reading this, played our game. We thank you all.
It is with sadness then, that I reveal the second part of this post, which is the event that brought us Dynamightys back together.
Back in 2014, 2 ex LucasArts folk met with a guy who decided to team up with them and invest his time, passion and energy into starting a company. That man was Mark Erman.
Mark passed away last week after a long battle with cancer. In life, Mark was one of the kindest, most warm hearted people you could know. He was a key part of The Dynamighty team throughout its own too short life. He ran the studio so we could make the game.

Condolences to Mark's family, friends and colleagues. You can read the full post here

If Counterspy passed you by, here's a taste of what you've missed.

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Source: Facebook

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DoubleFine has revealed a post-E3 update for Psychonauts 2 (put together by the folks at 2 Player Productions) and also revealed that the game's release has been pushed back to 2020. As they said to backers:

We know it’s always disappointing when you have to wait a bit longer, but we also know that you are an amazing, supportive bunch, who - just like us - want the game to be as good as possible. So we’re hopeful you’ll understand! <3

I think we do, but if you're struggling, checkout the update to kill 15 minutes and 1 second while you wait for next year:

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