As you probably know, Ron Gilbert joined the Canadian based developer Hothead Games as the company's Creative Director around two years ago. Although the veteran designer publicly began his role serving as a "consultant" on the Penny Arcade episodes, it seemed that his primary reason for joining the company's ranks was to see his latest brainchild, DeathSpank, come to fruition after the studio signed on as its publisher. This is more or less confirmed by today's Grumpy Gamer blog post, where Ron reveals that he has ended his term at Hothead as production on the game is wrapping:
Ron
I wanted to let all the Premium Gold Level Grumpy Gamer subscribers know that I left Hothead. When I started working there two years ago, my goal was to make DeathSpank the most awesome game ever made and have it win a Nobel Prize and the early word out of Stockholm is that DeathSpank is neck-in-neck with some string theory dweeb (eleven dimensions my ass).
As DeathSpank ends the creative and production phases and start down that long and winding road of certification and testing of the XBox and PS3 and [REDACTED] versions, it's looking quite amazing and is damn funny. So, to quote my childhood hero George W. Bush: Mission Accomplished.
I will be working closely with EA and Hothead on the PR for DeathSpank as the release date of [REDACTED] draws closer.
I have also vowed to blog more and try and remember my twitter password.
Roll on DeathSpank, and best of luck to Ron in his future endeavors, which hopefully includes making video games at a slightly less relaxed pace.
Source: Grumpy Gamer