There's bad news for fans of Wallace & Gromit and Telltale Games. Telltale's digital distribution agreement with Aardman Studios expired, and Telltale doesn't have plans to renew that agreement. That means that Wallace & Gromit is no longer available for digital distribution anywhere. If you previously purchased it from XBLA, iTunes, Steam, GOG.com, or the Telltale Store, you will be able to re-download it. But, unfortunately if you hadn't already purchased it, you will no longer be able to buy it, unless you can track down a site selling the PC DVD version (which is currently in-stock at Amazon, if you want to pick it up before it's gone forever, or at least while it's still reasonably priced).
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Kolzig
For ten years I've waited for Telltale to do an original IP project, but even Jake and Sean didn't make one...
While there's been nothing original since the original Poker Night (and possibly Puzzle Agent from a certain point of view), it's still on Dan Conners' radar;
From here...
Also in the interview, CEO Dan Connors discussed the role of licensing in Telltale's history and suggested that the company may seek to create its own franchise one day.
"Licensing has played an important part in enabling this company to do as much as it's done without having to create a new IP wholecloth, which is a big undertaking with a lot of associated risk," Connors said. "[But] as we become bigger and can execute that, [creating our own franchise] gets more and more attractive."
"I think we're looking more at 'Can we engage some great storytelling mind to come in and work with us on something and make it not just a game franchise, but a full-on entertainment franchise with comics or a TV show and such and build it all together at once?' We really see that as the next thing that's gonna happen," he added.
Kolzig
For ten years I've waited for Telltale to do an original IP project, but even Jake and Sean didn't make one...
I used to complain about this, but then I played the Walking Dead and didn't care anymore. It does kind of suck that Telltale have moved towards a totally license based approach, and as long as they keep making buckets of money this will continue. As long as the games remain engaging it will be fine, but I do hold onto a hope they'll use some of the profits to fund an in-house IP.
For ten years I've waited for Telltale to do an original IP project, but even Jake and Sean didn't make one...
Jones Jr
This raises the question about TTG's other licences - are they all a "Limited Time Only" deal?
I'm not sure how the distribution contracts on the others are, but I'd guess that this is true for their bigger licenses like the Universal games and the ones licensed by Warner Bros.
The smaller licenses might be different though (the ones owned by the creator). They lost the license to make Bone games a long time ago, but they are still available on Steam, plus LucasArts released Sam & Max: Hit the Road way up until the mid 2000's, so the Sam & Max license is likely a similar deal.
They'll probably keep the license to make Sam & Max games for the foreseeable future though, since their founders have stated they are huge fans of the license (makes sense, since Telltale was founded due to the cancellation of a Sam & Max game), and Kevin Bruner said the duo could still pop up in their smaller side titles (like they did with the Poker Night games).