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Wallace and Gromit: Fright of the Bumblebees released and reviewed 24 Mar, 2009, 16:51 / 8 comments


Telltale released their first episode of Wallace and Gromit, entitled Fright of the Bumblebees, today. If you haven't still picked it up, do so now. For one week only, the game will be for $29.95, and everything you buy along with it will be 50% off (this offer is also extended to those of you who pre-ordered). So what are you waiting for?

Update: Review is now up.

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8 Comments

  • telarium on 25 Mar, 2009, 04:27…
    "In the town square, the arrangement of the music changes when you walk around, which is a nice touch and something I believe is a first for Telltale's games."

    I'm glad you noticed! Jared (the composer) and I spent a lot of time getting that working in the Telltale engine. I particularly wanted to do it because it reminded me of The Barbery Coast in CMI.
  • The Tingler on 25 Mar, 2009, 09:23…
    I didn't notice that! Brilliant!
  • Udvarnoky on 25 Mar, 2009, 01:04…
    Nice review.
  • AlfredJ on 24 Mar, 2009, 17:41…
    Yeah, they put it up early or something, so I completed this some time ago. I thought it was amazing. Apart from the writing (I prefer 'punchline'-heavy humor of Sam & Max), I think this is Telltale's best title yet. The pros of the controls really outweigh the cons in the long run, I love how cinematic this game is. I'm playing it with only my keyboard, as I found that easier to do than using my mouse, and I don't have a compatible controller. The animation and camera angles really make this game something special. I actually really hope they add this kind of cinematic quality to the third season of Sam & Max, and I certainly wouldn't mind them using the same control methods. I actually like walking around with Gromit. Something about his walking animation is just really awesome.

    At first I wasn't sure about the giant bees, but in the end they fitted quite well in the W&G-world. Yes, I like this. A brilliant game, Telltale really made some giant leaps toward the perfect adventure game. Yeah, Sam & Max 3 is going to be epic. And in the meantime, I certainly won't mind playing around with these two.

    The British accents in this game made me want a Discworld-series even more...
  • Kroms on 24 Mar, 2009, 19:26…
    I'm so happy you've said this. I haven't had time to breathe lately, so playing this game is out of the question for quite a while.

    The score is just opposite to Eurogamer's, who gave it 6/10 - but also gave that score to Chariots of the Dogs. Wth, EG?
  • AlfredJ on 24 Mar, 2009, 20:00…
    I expect a lot of people will have problems with the style of the humour in the game. Because of Telltale's earlier offerings (and the old Lucasarts games), people expect a bellylaugh-joke every three sentences, and it's just a different kind of style in this game. I expected as much, but I think that might be something some reviewers might hold against the game. And, you know, the new controls. I think it really adds to the game, and to be honest, I really don't want to go back to the 'boring' camera points of the previous seasons. Looking at different forums, I fear I might be alone in that opinion.

    But yeah, I really, really liked it. I expected a lot from Telltale, and they've really outdone themselves.
  • Haggis on 24 Mar, 2009, 20:04…
    I'm with you there. It feels like you're playing a movie, really very nice.
  • jp-30 on 24 Mar, 2009, 20:43…
    I've only played the demo, and the control scheme was fine. It's just the loudest moaners who get the most attention in forums, but I'm sure Telltale know there are a section of Adventure Gamers that are simply resistant to change.