Yes, you can stop the self-cutting for the next fifteen minutes -- Telltale will do it for you with their new Xbox One and PS4 demo. In what surely will be a rollicking laugh riot . . .
Emotional, Gut-Wrenching Story - See Clementine's journey through to the end. As she builds a new life, you will have to grapple with new types of choices and live with the consequences as AJ looks on, learning from your every move.
. . . you will see the conclusion of the Clementine story on August 14th.
AlfredJ
Jennifer
Fast forward 80 years and Clementine dies as an old lady musing about how she was one of the few who made it to old age during the apocalypse.
I think you just made up a far more interesting sequel than any of the ones that actually came out.
lol
Jennifer
Fast forward 80 years and Clementine dies as an old lady musing about how she was one of the few who made it to old age during the apocalypse.
I think you just made up a far more interesting sequel than any of the ones that actually came out.
ThunderPeel2001
"See Clementine's journey through to the end."
So she dies then.
Yeah that was always going to be the problem with this series. After the first season, you can't do much more than telling variations on that same story (unless you change it into something else entirely, and they wouldn't want to stray too far from the source material tonally). You meet a community of new people with a variety of personalities, they end up either betraying you or dead, you go to a new place and the cycle repeats. It may be a bit too cynical to describe the Walking Dead story structure like that, but I don't think its because of a drop in writing quality that I never felt as close to any of the characters in the later seasons as I did to the ones in the first game. After you see the trick once it's a bit too obvious, and there are only so many ways a story in this world can play out (I dropped the comics for the same reason, never really got into the tv show - just not my thing). Of course, that's also why the logic of endlessly using the same gameplay system for every Telltale series after WD is flawed as hell, but I'm pretty sure I've rambled about that into space enough by now...
Clem's story was always going to end with either her death or the zombie business getting resolved. And that's never going to happen in the games, because (as far as I know) that's a point neither the tv show or the comics is interested in ever reaching. There's no happy ending while the world is still a rubbish dump filled with monsters.
Or maybe I'm just grumpy and wrong! That's usually what happens.
So she dies then.