Telltale has dispersed the latest issue of its semi-regular newsletter, the Telltale Interloper, to the fans who've made the no-brainer decision to subscribe. There are a lot of noteworthy tidbits included in the newsletter, so here's the diligent Mojo round-up:
- Sam & Max Save the World is on sale for $4.95 through January.
- A new piece of concept art from the upcoming Sam & Max season has been released.
- Telltale is running a new survey. You'll want to take the questionnaire both because you know this is a company that values feedback, and because the questions drop major hints about the third season of Sam & Max. (Tingler adds: you get a 15% off coupon too)
- The DVD release of Wallace & Gromit's Grand Adventures will ship to season subscribers on the week of February 8th. In the meantime, Telltale has actually published the game in select North American stores, among them Best Buy and soon Walmart. This practice, which I earlier speculated will be true of Strong Bad's Cool Game for Attractive People, represents the very first time Telltale has published a game in retail channels on their own.
- Speaking of Strong Bad, Telltale is extending the special $19.95 price they've slashed the season to in celebration of Trogday to last through the end of January as well.
- The oft-delayed North American Wiiware release of "Rise of the Pirate God" will occur on Monday, February 1st.
Does that mean we've sold out?
Source: http://www.maclife.com/article/news/telltale_officially_launching_monkey_island_and_more_mac_ipad_could_be_next
And while that's an unlikely scenario, things such as books, music, movies, TV shows are competing for your leisure time and your diposable dollars, which is what Telltale are also trying to prize from your wallet and your daily schedule. So it helps them to know what they're up against.
Seriously, I think they'd definitely be able to make a good game out of that, looking at their CSI games.
- New look and styling!
- Mysterious paranormal force from across the ages at the core of the story
- Expanded scope and gaming scenarios - beyond previous Sam & Max series (not everything happening in front of Sam & Max's building, I'd guess)
The suggestion that they might be interested in making a new Broken Sword made me more excited than anything in those lists.
I picked Day of the Tentacle, although I was annoyed that Maniac Mansion was a separate choice. Grim Fandango, as much as I love that world, I don't want to see touched (except a Steam rerelease).
Loom was a close one, but I was thinking realistically - I love Loom, but would I choose it over DOTT? Never.
King's Quest is a pot of crud and should, much like the plague, be avoided at all costs, up to and including bankruptcy, unless you like crud with your Monkey. More to the point, anything with the universally-accepted seal for a pot of crud, "by Roberta Williams", should be avoided, unless you like crud with that too. If Life is an adventure game we're all playing, then Roberta Williams is the Sierra-flavored death trap that's waiting off the beaten path. She's every dead end, every lazy design, every pompous allusion to The Lion King that makes her think she's quoting, and thus writing, Hamlet. If Life didn't suck so much - and let me take this opportunity to remind you that it does, as it has both Roberta Williams and Sierra-trademarked death in it - we wouldn't be needing that escapism Monkey Island or whathaveyou provides in the first place.
Roberta Williams is the fat, mustached woman on the right. Her husband Ken is the hag-looking humanoid on the left. He is glowing because that's just what happens when you're touched by genius.
There's plenty of anecdotal evidence relating to the way Roberta Williams worked at Sierra, but the fact remains that the company set the groundwork for the entire graphic adventure genre, and if Kings Quest wasn't so highly popular I'm sure the 80s LucasArts adventure games wouldn't have been given the go-ahead - or possibly even conceived of at all.
I'd rather see a Telltale Gabriel Knight series than almost anything else at all.
Anyways, corrections to my first post:
*King's Quest is a pot of crud and, much like the plague, should, be avoided at all costs, up to and including bankruptcy. Unless you like crud with your Monkey.
Drop the "unless you like crud with that too".
Guys, we need us an edit button.
I didn't, so I can't comment - but I know you're a fan of the Old Man Murray article that espouses the same opinion as the one you just wrote.
Are you saying the Gabriel Knight series is doomed because of one bad installment? In which case, isn't Monkey Island, by the same logic?
I just find it crazy that you played the third game of a series without playing the first two - or in fact, actually disliking the first two so much that you didn't finish them.
It's also bizarre to blame their problems on Roberta Williams, when they were made by Jane Jensen.