Bill Tiller and Larry Ahern, 2 of our most beloved ex-LEC employees, have decided to help Adventure Developers 2.0 start off with a bang, thanks to their new article 21 Rules for Adventure Gaming. Bill Tiller, as you should recall, was the artist behind the lovely backgrounds for The Curse of Monkey Island and Larry Ahern was Co-director of the game. Says Bill:
Over the past nine years Larry Ahern and I have worked with many different adventure game designers and on many adventure games. We both contributed heavily to the game designs for all those projects. Larry even got to co designed The Curse of Monkey Island with Jonathan Ackly. During those projects we have learned a lot about the genre including these basic adventure game design ?rules?, or you could just consider them ?strong suggestions?. The word ?rules? seem a bit strong for such a flexible genre as adventure games. Also many of these ?rules? can be applies successfully to other game genres as well.It's Sage advice, indeed. One new tip will be posted each week, so check it out.
m0ds
Suggests to me the tip had *something* to do with cinematics, Jake :)