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Telltale to continue to make video games, speculates CEO 03 Mar, 2010 / Comments: 17


A new interview with Telltale CEO Dan Connors has been published by Develop. Dan hints at the ways his studio will continue to evolve the episodic format, and he talks a bit about the company's future as well:
What's next?

We're looking to engage more franchises, including those that are more topical and relevant in the current entertainment world.
Sounds like we can expect to see Telltale working on something super high-profile in the near future. Anyhow, read the whole article for more. Key tidbits include a 1.5 million unit tally for episodes sold so far across all franchises, and the suggestion that The Future could see Telltale deploying on some unconventional channels.

Update by Kroms: Here's a video interview with co-founder Kevin Bruner, which also deals with the future of the company, and a never-seen-before interview with Sean Vanaman ("Muzzled!"), who discusses Wallace and Gromit.
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17 Comments

  • DrMcCoy on 03 Mar, 2010, 04:30…
    If it's Twilight, I'll kill myself.
  • jp-30 on 03 Mar, 2010, 09:05…
    Back in the early 90s Star Wars games used to pretty much subsidise LucasArts' Adventure games.

    Celine Dion would subsidise (or allow the risk for) Sony to sign more indie acts.

    If Telltale can get a cash cow such as Twilight, and still keep producing the stuff the rest of us love at the same hgh quality, that's a no-lose situation.

  • Diduz on 04 Mar, 2010, 00:27…
    You may be right, but if it's Twilight I'll kill myself too.
  • DrMcCoy on 03 Mar, 2010, 10:49…
    "Back in the early 90s Star Wars games used to pretty much subsidise LucasArts' Adventure games"

    And now see what they did to LucasArts.

    "Celine Dion would subsidise (or allow the risk for) Sony to sign more indie acts"

    And now take a look at Sony.
  • jp-30 on 03 Mar, 2010, 18:45…
    What's your issue with Sony Music?

    And your issue with early 90's (or present) LucasArts?
  • Kroms on 03 Mar, 2010, 12:01…
    I personally respect Sony. They've had their missteps, but they're a little bit more liberal with their risks. In a lot of cases, such as Team ICO, and, seemingly, Heavy Rain, it's paid off.
  • The Tingler on 04 Mar, 2010, 01:28…
    Then you get the PSPgo, which was just an all-round rip-off and bad idea.
  • clone2727 on 04 Mar, 2010, 06:24…
    I'm still angry they removed PS2 support from PS3's!
  • jp-30 on 04 Mar, 2010, 06:42…
    Celine Dion made them do it.
  • hierohero on 03 Mar, 2010, 03:50…
    Let the rampant speculation begin.. True Blood game!
  • koosjebig on 03 Mar, 2010, 03:10…
    Silly he mentions a 'Da Vinci Code game', there is already one adventure game for this. And it is not great....
  • jp-30 on 03 Mar, 2010, 03:50…
    Don't think it's silly think to mention at all. It shows Teltale have their sights set high.

    I know Dan Brown is critically panned, but if Telltale could get his type of audience hooked on episodic Robert Langdon (?) games telling a fresh story in that universe... $$$.
  • koosjebig on 04 Mar, 2010, 04:28…
    he says "What should a Da Vinci Code game look like, or The Sopranos? How can you pull those fans into the interactive world?", which is silly, as there is already a (mediocre) Da Vinci Code game.
    http://www.mobygames.com/game/windows/da-vinci-code
    It is similar to me saying 'what would grim fandango look like'....

    Whether it is a good franchise for great games is another discussion....
  • elTee on 03 Mar, 2010, 13:16…
    That's the attitude that ruined LucasArts though. Fuck the $$$!
  • jp-30 on 03 Mar, 2010, 18:47…
    Relying on a single licence 'ruined' LucasArts, and saturating the market with very average games.
  • jp-30 on 03 Mar, 2010, 03:10…
    "including those that are more topical and relevant in the current entertainment world."

    Indiana Jones!



    :-P
  • Laserschwert on 03 Mar, 2010, 10:52…
    Stop that... you'll give The Tingler a heart attack.