Articles

Telltale announces Telltale Now 23 Jun, 2005 / Comments: 1


Telltale Games has announced a new distribution system for awesome games. Called "Telltale Now," the system is billed as a "new model for delivering graphically rich, engaging, interactive stories direct to consumers." The press release says the following:
  • Immediate delivery. Customers get titles quickly by downloading them over the Internet, eliminating trips to local retail stores.

  • Free passports. Visit new worlds, meet characters and explore interactive stories free of charge. Customers then gain instant access to full stories with a simple mouse-click and secure online transaction.

  • Engaging, ongoing stories. For most titles, Telltale will release new episodes at regular intervals. While each release will offer a complete, self-contained adventure, customers will also be able to continue the stories as new installments become available throughout the year.
"We've identified a void, which lies between long-form games for hard core gamers at one end of the spectrum and casual online parlor diversions at the other," says Dan Connors, Chief Executive Officer of Telltale. "We see an opportunity to offer rich, interactive stories that anyone can quickly download and play ? which are simply not available today. This is an exciting new way to get great adventures out to the world."

Mike Stemmle, veteran interactive writer and designer, says "Telltale's new format makes me all a-tingly with storytelling and design possibilities. It's nice to see a company with the huevos to try something different."

"Telltale Now fills a unique place in the digital entertainment world," says CEO Dan Connors. "These titles provide affordable, shorter-form online programming, analogous to TV shows. Contrast this with traditional longer-form titles available at retail, which are comparable to feature films."
Of course, Bone will be featured on the Telltale Now service, along with other games (presumably) which have yet to be announced.
1

1 Comment

  • scaryrobot on 27 Jun, 2005, 07:03…
    Brilliant idea... cut out the publisher? Can't be bad. Maybe there's hope for us all yet. Just don't get our hopes up and then release them for the freaking playstation portable.