Despite two former aborted attempts to revive the Sam & Max licence in a computer game, Telltale games have done what fans had been hoping for since that infamous "current market place realities and underlying economic considerations" press release.
Adventuregamers reports:
The deal was inked only days ago, and few details are available as of now. Telltale stresses that the game will not be Sam & Max: Freelance Police, the LucasArts title whose highly-publicized 2004 cancellation was widely mourned by fans. New content will be developed, and the game will be implemented in an episodic format similar to that of Telltale's Bone games. Purcell, who works at Pixar, says he will be as involved with the Sam & Max project as he can be.So, where's the party at?
Source: Adventuregamers
TellTale rules!
The other problem is that one would imagine the download size of a Telltale Sam & Max episode will be of a similar magnitude to the Bone episodes (less than 100MB). Putting in Sam & Max Hit the Road (especially if you'd want the talkie version) would balloon the download size considerably.
WHOOOOOOOOOOOO!
Also, PARTY!
Still, it did appear that (for a limited time) Bad-Brain were in negotiations to aquire the rights to all LEC's adventure franchises, so who knows...
Telltale is the new Lucas Arts!
Telltale Good.
We can count on Telltale!
I don't know what to say... I'm amazed, happy, satisfacted, I'm... Well I can't find the words to express my happiness, these are great news!!! I've been hoping something like this but, to be honest, I didn't think it would have happened one day! Well, end of the story, f*** LucasArts, it's the beginning of a new story. THANKS TELLTALE!!!!
Nevertheless, I'm ecstatic. Party's at my place.
Party at your place? I'll bring a case of red wine...
I should really read some Bone comics and get into the mood for Bone!