It just isn't Lent without an anniversary of the cancellation of Sam & Max: Freelance Police.
Kind of weird to keep marking it every year like a bunch of creeps, I'll admit, but Mojo never was good at letting things go, and the event is, for better or for worse, an inextricable part of the site's history. And we'll be exploring that link in some depth soon.
I've recently let the cat out of the bag that we're at work on a big fat Sam & Max 2 feature. And when I say this article has got a calorie surplus, I'm talking President Taft, here. And we can't wait for you to see it, but unfortunately we need even more time to address a few...complexities...between now and publish time. And, to be frank, some of them were pretty darned avoidable. I don't why, for example, Remi insisted that the totality of the White Album be licensed for continuous streaming on each page of the article, but there's just no getting him to budge on his artistic principles. Your patience is appreciated.
In the meantime, make the most the occasion by reheating a Glazed MacGuffin or two and getting your pre-order of those deluxe figurines in. And have a thought for a graphic adventure that was guillotined amidst that bloody period of revolution in the Spring of 2004.
Jennifer
You can download the Stollesoft games from archive.org's archive of the Stollesoft site here: https://web.archive.org/web/20070803120351/http://stollesoft.jennula.com/
Wow, what a treat! I haven't seen that "three headed monkey" image at the bottom of the page for probably 20 years, haha
Scummbuddy
Which ones did you create? I may have some still saved on an old computer.
I made Murray's Undead Army and the Monkey Island Maze Master games. I had a website called "Melee Island Productions" but I was too young to understand the importance of backups. If you don't mind checking, I'd appreciate it!
Jennifer
You can download the Stollesoft games from archive.org's archive of the Stollesoft site here: https://web.archive.org/web/20070803120351/http://stollesoft.jennula.com/
It looks like I missed something back in the day. These all seem interesting especially considered when they were done.
The only thing I actually played was Matt Shaw's Legends of LeChuck, infamously known for LEC's cease and desist letter.
Feel old yet?
Bloodnose
Jennifer! Do you still have the Klick N Play games saved somewhere?! That's an era of my youth that seems to be lost forever, and the games I made along with it...
One of my friends recently posted an image of a picture of a 3½ inch floppy on Facebook with my Gus and Rob game on it. I'll see if he has a way to get it off of the disk - it's been years since I've had a computer with a floppy drive.
You can download the Stollesoft games from archive.org's archive of the Stollesoft site here: https://web.archive.org/web/20070803120351/http://stollesoft.jennula.com/
Bloodnose
Jennifer! Do you still have the Klick N Play games saved somewhere?! That's an era of my youth that seems to be lost forever, and the games I made along with it...
Which ones did you create? I may have some still saved on an old computer.
Scummbuddy
Anyone else see this pretty nice fan made animated intro for a fake Full Throttle sequel?
https://www.pcgamer.com/amp/check-out-this-amazing-3d-fan-trailer-of-classic-adventure-game-full-throttle/
Pretty fucking amazing, man!
https://www.pcgamer.com/amp/check-out-this-amazing-3d-fan-trailer-of-classic-adventure-game-full-throttle/
Jennifer
...And my Sam & Max-inspired Klik 'n' Play game is 25...
Now there's a name I haven't heard in forever. Wow. Thanks for that memory. And then I was so happy when I found Adventure Game Studio.
elTee
Rum_Rogers
16 years since classic adventure games officially left the mainstream market.
Crazy to think that at that time, back in 2004, the seemingly archaic Monkey Island 1 was only 14.
bloody hell
And my Sam & Max-inspired Klik 'n' Play game is 25. Heck, all of the KNP/TGF LucasArts-inspired games from yore (like Stollesoft's) are over 20 years old.
That makes me feel old.
DeadKyle
P.S. did you get my cattle call art? Check your spam filters.
Yes, we are getting them all, and I was tasked with replying to the emails. So, you know... it will happen. Someday.
Thanks for the contribution, it really is appreciated!
Rum_Rogers
16 years since classic adventure games officially left the mainstream market.
Crazy to think that at that time, back in 2004, the seemingly archaic Monkey Island 1 was only 14.
bloody hell
P.S. did you get my cattle call art? Check your spam filters.
Crazy to think that at that time, back in 2004, the seemingly archaic Monkey Island 1 was only 14.