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Remind us again: why no TFU on PC, LEC? 12 Sep, 2008, 17:09 / 4 comments


Videogamer caught up with LucasArts at the Leipzig games convention and asked once again the big question: why did you cancel Sam & Max: Freelance Police? Why is The Force Unleashed not coming out on PC? Read producer Cameron Suey's response here.

Suey was of course the man who made the much-mocked comments that this follow-up tries to address.
"Traditionally the way you get a game on multiple PCs is you have to scale the graphics down, right? Unfortunately physics, especially procedural physics, it's impossible to scale it and if you did scale it or turn it off or turn it down it would fundamentally change the way the gameplay works. It would just be too limited for us. It was a difficult decision to make but you can't scale the physics."
Read the rest of his response here.

Source: Videogamer

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4 Comments

  • Zaarin on 12 Sep, 2008, 17:48…
    Yes, because nVidia didn't just buy out Ageia and implement PhysX into their graphics drivers. Not at all.
  • Giygas on 12 Sep, 2008, 17:30…
    So why are they making it for the PS2, again?
  • clone2727 on 14 Sep, 2008, 16:11…
    And, why on the PSP and DS!
  • Udvarnoky on 14 Sep, 2008, 21:15…
    Those versions of the game are externally developed, and extremely different apparently.

    Still, I don't buy that this game can't be ported to PCs. More likely LEC decided that the market for people whose computers have the necessary horsepower isn't lucrative enough.