So Telltale's announced five new games in the past two days, bringing their current pipeline to seven projects. What's to know about them?
Jurassic Park got a hands-on preview from 1UP, which details how the game has character-switching, QTEs and dying. Which IGN are totally on board with: "Dinosaur-caused deaths are a wonder to behold," they say. They go on to decribe it as "refreshing". Death in video games is refreshing now, don't you know. Anyways, there is a gameplay video in the second link. And GiantBomb posted a "Quick Look" video of the game. Thanks to AlfredJ for that link!
Onto The Walking Dead: Jake Rodkin and Sean Vanaman (head writer) were interviewed asked about this particular adaptation by Comic Book Resources. And CEO Dan Connors was asked all about Fables. We should totally interview that guy. Then, Graham Annable was asked about Puzzle Agent 2. All in the same link! How do they make it all fit in the same link? Like some voodoo magic or some such.
Busy year for Telltale. Here's hoping these games arrive more fully de-bugged.
Kroms
Sierra-style deaths were bad jojo, and I don't want that crap back. So here's hoping.
Maybe I'm just a babe in the woods, but it never even occurred to me that the death scenarios in Jurassic Park would be anything like Sierra, but more like Tomb of Sammun-Mak. The problem with the majority of Sierra's copious death possibilities was the state it left the player in (stranded and in need of a saved game that was far back enough that the death/dead-end could be averted, yet not so far back that you had to replay 30% of the game), not the character.
Jurassic Park looks pretty decent, 3d model-wise, they have come a long way since Monkey Island, and I hope we can look forward to a continuation of that series with these graphics updates to the telltale engine. Then again that original MI2:SE trailer showed how the next MI should really be made.
Except Puzzle Agent 2 omg! I am so glad the series didn't get abandoned. Good times!
I mean, I agree, it's kinda nifty, but... HOW DOES IT PLAY? >:O
Melancholick
Alright, let's not take the piss on them TOO badly. This is something worth writing about, considering that there hasn't been a whole lot of Sierra-style death-dealing in the public's adventure game consciousness as of recent years.
I suppose! I just thought that describing death as "refreshing" was a hilariously creepy idea. They use odd phrasing, those IGN folks. It was that "wonder to behold" line that had me laughing, because it was just hanging in mid-air like that. I didn't even have to take out of context. Anyways, Sierra-style deaths were bad jojo, and I don't want that crap back. So here's hoping.
Alright, let's not take the piss on them TOO badly. This is something worth writing about, considering that there hasn't been a whole lot of Sierra-style death-dealing in the public's adventure game consciousness as of recent years.
And personally, I approve. I want to get spooked, running around that environment.
AlfredJ
Giantbomb also has a quick look for Jurassic Park, which looks pretty cool. I know a lot of people don't agree with me, but I think it's a great looking game.
I think it looks good myself. Will link; thanks! Hard to keep up with all these links popping all over the place!