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RAD Released Today 20 Aug, 2019 / 18 comments

DoubleFine's latest game, the post-post-apocalyptic rogue-like, RAD, is released today for Xbox One, PlayStation 4, Nintendo Switch, and PC. It's the latest project led by Lee Petty (Stacking, Autonomous, and Headlander), and I'm sure the obligatory Mojo review is just around the corner.

Check it out


18 Comments

  • Avatar
    ThunderPeel2001 on 03 Sep, 2019, 19:15…
    So you get Premium at the MAC by depositing more and more tapes! Keep going RAD-ites!

    @Remi - We have covered a few, but only in passing.
  • Avatar
    Remi on 28 Aug, 2019, 17:16…

    Rum_Rogers

    No post for Double Fine's Knights and Bikes? Give the game some glory, it looks gorgeous.



    I don't think we've covered any Double Fine Presents titles. (Why we haven't is another question altogether, of course.)
  • Avatar
    Rum_Rogers on 28 Aug, 2019, 08:08…
    No post for Double Fine's Knights and Bikes? Give the game some glory, it looks gorgeous.
  • Avatar
    Melancholick on 25 Aug, 2019, 22:57…

    ThunderPeel2001

    Does anyone know how you unlock "Premium" in the game? If there's anything lacking in RAD, it's the lack of explanation :-/



    This, seriously. I do admire the "play it 'til it makes sense" aspect of the game, but I'm on my third full-game run and it feels like I'm still making zero headway in advancing the discovery aspect or figuring out what else I can do to make the hub world a better place.

    I mean, it took me about five hours to realize that the flat stone heads could be fed power-ups for tapes and other stuff... it's a great departure from the hand-holding approach to tutorial play design, but takes the concept to a bit of an extreme.

  • Avatar
    Nor Treblig on 24 Aug, 2019, 10:03…

    ThunderPeel2001

    Microsoft signed as a GOG Galaxy partner earlier this year: https://www.pcgamer.com/gogs-quest-to-unite-all-game-launchers-just-might-work-and-microsoft-is-already-on-board/


    Interesting article!
    But the Microsoft part is more about the opposite: You wouldn't need any external Galaxy integration if you'd release your games directly on GOG...
  • Avatar
    ThunderPeel2001 on 23 Aug, 2019, 23:10…
    Does anyone know how you unlock "Premium" in the game? If there's anything lacking in RAD, it's the lack of explanation :-/
  • Avatar
    ThunderPeel2001 on 23 Aug, 2019, 09:15…

    AlfredJ

    I've been playing around with this quite a lot, and it's really good. I think it might even be one of my favorite Double Fine games so far! Really fun, love the wonderful use of color, the soundtrack (I NEED a digital release of that one, it's amazing), the detail and mood of the game world, etc. Really wasn't expecting to be so into it after the first trailer, but it just really grabbed me. The randomly generated nature and quick playstyle make this a very addictive "one more round" kind of game for me - and it's been a long time since a game had that effect on me. There is so much love and hidden detail and deeper gameplay mechanics that you can only discover by playing. Really, really pleasantly surprised and pleased with this one.

    Yes, I'm gushing a bit, but I honestly believe this is a gem. I know everyone is more interested in Psychonauts 2, but don't miss out on the fun that's available now. There's a lot more to this game than you might guess at first sight.

    Also, about Double Fine possibly getting the full rights to this game some day: there are some visual cameo's/references to Bandai Namco properties like Pacman and Galaga (on the clothing of the DLC characters for instance) that might complicate that. But I am not a man of business. I am merely a man with great taste in games.



    Picked it up last night for PS4 (pretty much based on your comment -- although I was always going to buy it). Really enjoyed it. It seemed overly simplistic at first, but it slowly begins to reveal a more enjoyable, deeper game, the more you play. I think they kind of buried the combat mechanics too far -- if you play for less than an hour, you won't see them at all.

    Anyway, looking forward to picking it back up again, and learning more about how to play it better.
  • Avatar
    Call me Squinky on 23 Aug, 2019, 00:11…
    I wonder if there would be a way to organize a Mojo Brutal Legend multiplayer competition. Never got a chance to try it properly on the PS3, and I don't know how active the Steam multiplayer is on average.
  • Avatar
    AlfredJ on 22 Aug, 2019, 20:12…

    ThunderPeel2001

    Noted. Also noted: DoubleFine have barely done anything to signify the game's release on their own website. I couldn't even find a forum for the game :-/



    Yeah I noticed that with other recent releases as well, like with Headlander. I think the forums are pretty much dead these days. It's more Twitter and Discord now I guess.
  • Avatar
    ThunderPeel2001 on 22 Aug, 2019, 17:48…
    Noted. Also noted: DoubleFine have barely done anything to signify the game's release on their own website. I couldn't even find a forum for the game :-/
  • Avatar
    AlfredJ on 21 Aug, 2019, 16:40…
    Also, note on the news item: technically it's a post-post apocalyptic world. I feel that that's an important distinction to make.
  • Avatar
    AlfredJ on 21 Aug, 2019, 15:40…
    I've been playing around with this quite a lot, and it's really good. I think it might even be one of my favorite Double Fine games so far! Really fun, love the wonderful use of color, the soundtrack (I NEED a digital release of that one, it's amazing), the detail and mood of the game world, etc. Really wasn't expecting to be so into it after the first trailer, but it just really grabbed me. The randomly generated nature and quick playstyle make this a very addictive "one more round" kind of game for me - and it's been a long time since a game had that effect on me. There is so much love and hidden detail and deeper gameplay mechanics that you can only discover by playing. Really, really pleasantly surprised and pleased with this one.

    Yes, I'm gushing a bit, but I honestly believe this is a gem. I know everyone is more interested in Psychonauts 2, but don't miss out on the fun that's available now. There's a lot more to this game than you might guess at first sight.

    Also, about Double Fine possibly getting the full rights to this game some day: there are some visual cameo's/references to Bandai Namco properties like Pacman and Galaga (on the clothing of the DLC characters for instance) that might complicate that. But I am not a man of business. I am merely a man with great taste in games.
  • Avatar
    ThunderPeel2001 on 21 Aug, 2019, 12:30…

    Nor Treblig

    Just look at how many games are currently published on GOG by Microsoft.
    I've counted not a single one.



    Microsoft signed as a GOG Galaxy partner earlier this year: https://www.pcgamer.com/gogs-quest-to-unite-all-game-launchers-just-might-work-and-microsoft-is-already-on-board/
  • Avatar
    Nor Treblig on 21 Aug, 2019, 06:51…

    Jennifer

    Double Fine almost always gets their games back from publishers


    I was also hoping for proper releases of The Cave and Costume Quest 2 but I don't think this is likely anymore.

    Just look at how many games are currently published on GOG by Microsoft.
    I've counted not a single one.
  • Avatar
    Call me Squinky on 20 Aug, 2019, 20:52…
    I'm not always a fan of some of the smaller titles (though I really liked Costume Quest) but I'll give this a shot. I definitely felt more pressed to support DF when they were primarily indie, but I'll likely to continue to buy anything they release anyway. :D I'd still like a non-VR port of Rhombus though! ;D
  • Avatar
    Jennifer on 20 Aug, 2019, 19:22…
    Double Fine almost always gets their games back from publishers, so it's likely that will happen with RAD too and we'll see a DRM-free release on GOG.com or Humble Bundle (or maybe itch.io - there were a couple of DRM-free releases by Double Fine on there that weren't released DRM-free anywhere else).
  • Avatar
    Rum_Rogers on 20 Aug, 2019, 18:50…

    Nor Treblig

    Bandai Namco means there won't be a DRM-free version in thousand years, I'm afraid :-(



    Oh well, what really matters to me is Double Fine keeping on making awesome games. DRM-free is a plus.
  • Avatar
    Nor Treblig on 20 Aug, 2019, 18:30…
    Bandai Namco means there won't be a DRM-free version in thousand years, I'm afraid :-(

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