Thanks to Adventure Gamers for providing a heads-up to a new interview with David Fox at Aventura y C?A, an early LucasFilm Games employee who worked on Maniac Mansion, Zak McKracken, etc.
I really wanted to do a game that dealt with a lot of "New Age" ideas. I actually spent time with David Spangler, a well-known author who dealt with spiritual awareness. We decided we wanted to put every concept we could think of into the game - every spiritual or psychic mystery currently being explored. But it wasn?t until a month or so later that we figured out how to tie it all together by making Zak a reporter for a sleazy tabloid. That added an edge to the game, and unified the comedy, setting the style for the entire game.Well, that's my first ever news post at Mixnmojo (that wasn't cut-and-pasted from a forum thread by someone else :-P ), so I hope I didn't screw up the markup & spelling and have to live forever in shame. So anyways, a big Mixnmojo welcome to me! Nice to start my career here with a story about Lucas Classic Adventures.
Also, I set out to make the game feel much broader than MM - after all, I had spent months stuck in that mansion programming the game. I wanted to see the world, and take the audience along with me :-)
NOW!
Ahem. The interview is really good, I would have thought that Maniac Mansion and Zak McKracken were the last games we'd be getting interviews about in 2004. Great stuff :D
I'll get the hang of it, promise boss.