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New Strong Bad screenshots for attractive people 16 Apr, 2008, 03:55 / 9 comments

But you can view them too! Telltale has just released a batch of six new screenshots for Strong Bad which you can see here.

Be sure to also check out Telltale's round-up of recent Strong Bad coverage. Two or so of the ones they listed may be new to people who exclusively read this site. And who could blame you?

Update: Gamasutra have an article up on the riskiness of WiiWare, including games like Strong Bad, and Sify's singing their praises for the coolest serialised games (Telltale included even though the competetion must have been grating). And lastly, if you've ever wanted to make a box shaped like Sam, Max, Strong Bad or a stormtrooper, you can now.

Comments

  • scaryrobot on 16 Apr, 2008, 09:43…
    Is it just me ... or does anyone else think this just looks like it was knocked up in AGS in 20 minutes?
  • Gabez on 16 Apr, 2008, 10:51…
    Speaking for myself -- I'm very impressed by the visuals. The way they captured the cartoon in a game is very good indeed; most of the time I can't tell the difference. If you think the game looks crude, then perhaps you also think the cartoon is.
  • scaryrobot on 16 Apr, 2008, 11:18…
    I agree they've captured the style very well, but it's not something I'd want to pay money for (Homestar gets away with it because nobody expects a weekly web cartoon to be visually impressive.. or do they?)... Don't you think they could've taken it up a notch for the game? It's not as if Homestar is even very stylistic - if it was, I'd probably agree with you... It's like making a Dilbert movie, but presenting it hand-drawn in a tiny box on the screen.
  • neon_git on 16 Apr, 2008, 11:47…
    No matter what they do, they'll piss someone off. It's just what happens when you do a licensed game.
  • Gabez on 16 Apr, 2008, 11:43…
    Ah, I see what you mean. Well. I think the visuals might still be altered before the first episode is released (made less "rough"), and I also think that it's difficult to "take it up a notch" without producing something that is simply not Homestar Runner. The Chaps said this (in the context of sound recording):

    "It's nice that we're kind of making it like the way we make cartoons, so we're not totally changing how we do things. So it feels a little more natural for us. I feel like that will keep it feeling like a Homestar Runner cartoons instead of a forced Homestar Runner cartoon."

    -- I think it applies for visuals as well. A version that was as different to HomeStar Runner as The Simpsons Movie was from The Simpsons would be nice, but I don't know if it would be in the same spirit as the webshow. And this is, after all, episodic, not full, content.

    And finally, I disagree with you when you say that Homestar Runner is not very stylistic. It seems extremely stylistic to me.

    Perhaps you would have preferred it to be more like the Penny Arcade game in relation to its source?
  • Kroms on 16 Apr, 2008, 15:16…
    To satisfy you both, this is an early build (what was presented in the summit anyways). So there IS a chance it'll satify both of you. Personally I think it's nothing short of jaw-dropping. They made a 3D world that looks and feels like its 2D.
  • Gabez on 16 Apr, 2008, 15:28…
    Oh, I'm very satisfied anyway. I said "I'm very impressed with the visuals" in my first comment.
  • Kroms on 16 Apr, 2008, 15:32…
    Yeah :P I know. What I meant was the final result will probably look excellent and very similar to this but different enough to satisfy haters.
  • scaryrobot on 17 Apr, 2008, 08:59…
    'Haters' being a bit strong perhaps! You're probably right, I'll probably see the finished thing and change my mind.