So GDC has come and gone, and with the dust having settled, there are two panels from the conference to point out to you that we did not report on at the time.
The first is Video Games as Art: An Apology for Roger Ebert. This was a lecture delivered by none other than Brian Moriarty (of Loom and, in an alternate universe, The Dig fame), the subject of which you could probably guess. By all accounts the talk was worth hearing, but unfortunately there are nothing but a few quotes reprinted online. Keep an eye out for the content of the speech to appear on Moriarty's official site someday.
Then there was a panel by Clint Hocking, LEC's big profile hire from last year and the studio's current Creative Director, whose creativity we hope to see imbued in an LEC game should the day come that they choose to make games again - but let's not get greedy. He gave a presentation about meaning in games, and this is the best write-up I found on it.
Ron Gilbert apparently also spoke about Maniac Mansion, but from what I know it was a repeat at most of the talk he gave in Germany (which, need I remind you, is fully streamable online!).
http://www.eurogamer.net/videos/gdc-after-dusk-episode-iii-ron-gilbert