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Majesco: Profitable 07 Jun, 2005 / Comments: 11


Looks like Majesco did well this financial quarter, and they've cited Psychonauts sales (woo!) and their TV plug-in retro arcade controller things as two major reasons why. Gamespot reports:
Majesco Entertainment today reported an almost $3 million increase in sales recorded for the quarter ending April 30, 2005. Citing the release of the Tim Schafer-designed Psychonauts (for the Xbox, released just 10 days before books closed on the quarter) as well as brisk sales of the $19.95 TV Arcade product line of plug-and-play games, the company took its quarter-on-quarter financials from a net loss of $49 million last year to a profit of $189,000 this year.
Good to hear Majesco listing Psychonauts as one of the reasons they had a good quarter. Many fans were (and still are) wondering what Psychonauts is doing sales-wise, after receiving a few different mixed signals. Sounds like Majesco is happy enough, whatever's going on number-wise.
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11 Comments

  • Gabez on 08 Jun, 2005, 13:50…
    Original and fun games sell more than Star Wars? Shocking!
  • jp-30 on 08 Jun, 2005, 16:20…
    I'll bet they don't, actually.
  • Gabez on 08 Jun, 2005, 19:16…
    I actually think they do
  • Gabez on 08 Jun, 2005, 19:16…
    I actually think they do
  • jp-30 on 09 Jun, 2005, 01:18…
    Well then, I stand corrected.
  • itchythesamurai on 09 Jun, 2005, 12:27…
    Glad to hear Psychonauts raked in some cash gain, but I sincerely doubt the sales came anywhere close to that Lego Star Wars game.
  • jp-30 on 09 Jun, 2005, 21:07…
    Regardless, the LEGO Star Wars game is damn good!
  • Metallus on 08 Jun, 2005, 00:17…
    Hopefully they'll publish another quality game at some point in the future. The stuff at E3 was highly suspect :(
  • Jake on 08 Jun, 2005, 03:13…
    Infected!
  • Metallus on 08 Jun, 2005, 10:41…
    Oh yeah!
  • Udvarnoky on 07 Jun, 2005, 23:14…
    I'm just glad Majesco's content; that's what I was mostly concerned about. Still interested in seeing the May NPD numbers, though.