LucasArts.com pointed out today that many of their employees will be speaking at the Game Developers Conference March 4-8 in San Jose, California. Among the highlights of the conference, the following seminars should peak your interest:
Art and Science of Brainstorming, a full day tutorial led in part by Ron Gilbert, Dave Grossman, and Tim Schafer.
How to Write Good "Bad Dialogue": Cramming Storytelling Into an Action Game, an hour long lecture by Sean Clark and Ryan Kaufman (Full Throttle 2 co-designer).
What Producers Should Know About Audio, a panel discussion led by Clint Bajakian and members of the LucasArts sound department.
Now I know, you're probably not qualified to go or unable to afford the travel expenses. Not to fret. Recordings of the conference are usually made available on audio tapes and CD's. Pretty neat, eh?