Couldn't happen to a more deserving company.
Polygon brings word that -- shock, awe, and surprise -- former TTG employees aren't exactly happy about how layoffs went down at the company, and are ready to fight back.
Vernie Roberts has filed a class-action lawsuit on behalf of former TTG employees, which boils down to the company being legally required to notify its staff of mass-layoffs sixty days in advance. As opposed to sixty minutes, which I can only assume was TTG's understanding. Should the plaintiffs win, they are entitled to full backpay.
I think we can all agree they at least already have won in The Court of Mojo, which really is what counts for their souls, albeit not their wallets.
For more details, check out Polygon's article.
This all while CEO Pete Hawley re-assures us all that Telltale is not shutting down. We are all waiting with baited breath for his version of The Wolf Among Us, Part 2.
Source: Polygon via Kroms to elTee
elTee
I hope the former employees win this thing and get their 60 days salary, although those cruelly classed as contractors might not be so lucky.
Agreed.
An update on the TTG Twitter account says that completions of TWD: TFS may be on the cards with "multiple potential partners".
Feedback is mixed between those wanting closure of the story and those stating displeasure for the way that TTG have, for want of a better word, handled the dismissal of their team.
FWIW, there has been no update on Pete Hawley's account since Sep 21.
I have a couple I knew as a moderator that I want to wish good luck in the future:
Caroline Liddick was an awesome community media manager. She was great at interacting with the fans, and she was great at working in the middle, between us in the moderation team and the staff. If we spotted a bug in the pre-release builds or had a problem with the forum that needed to be fixed on the server side, she would get us in direct contact with staff lickedy-split.
Jesse Wagstaff is one of the least recognized yet very much necessary staff, web development. The forums were switched over to Vanilla with custom code in 2012, which was ugly, and brought a slew of problems on the moderation side (such as not having basic moderation features for months). When Jesse came on, the forum was greatly improved, and that required going through all the custom code and changing it so that it worked like a forum again. I was seriously going to quit before we made a thread containing problems with the forum. Jesse directly communicated with us actually listened to our moderation-related issues (a great switch since 2012) and made the forums work as a forum should.
Better dreaming forever than waking up in a nightmare.
Sorry for the rant, all this just make me very angry. I know I've often been cynical about the recent games in these comments, but I actually regret that now (although, for the record, my problem was alwags with management, not the people making the things). These guys deserve a bit of love right now.
I think I should probably finish Batman 2 at this point. I read some hilarious old-school Telltale development memories from the people who worked on that. Should be fun. Also sad. But hey.