Interview with Bill Tiller 05 Jul, 2006 / Comments: 8
Check out this interview that Adventure Advocate held with Bill Tiller about A Vampyre Story. Although it's mostly stuff you've read before, Bill does share a few thoughts about LucasArts and the industry's general adversity to creativity. Also, it appears as though Autumn Moon's publisher may very well be German, but you knew what I meant. ?
As much as I love new ideas and directions, like Psychonauts, at the end of the day, they still don't fill the void left by LucasArts and Sierra classics. Jumping sequences and action elements do not for an adventure game make...I'm glad to read that Bill (and more importantly, another development house) feels the same way.
Puzzles and story. Puzzles and story. Puzzles and story. (and characters...and...music) Puzzles and story.