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I'm seeing Double Visions, so I reviewed it 02 May, 2011 / 2 comments

Posting only one review in a day is so 2009, therefore we decided to post a "Double Visions" review. Are there more puzzles to see than in the previous Back to the Future game? Are bugs still a problem? You could play the game yourself, but why bother when we do it for you?
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2 Comments

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    Remi on 04 May, 2011, 14:18…
    From reading the forums it seems like the missing lines are random which... yeah, kind of sucks.

    I didn't have any major graphic glitches this time, so either that too is random, or it comes down to your video card.

    It's frustrating. The Devil's Playhouse might have had some minor technical flaws, but overall I found it nicely polished. I had hoped that was the way ahead for Telltale. Apparently I was wrong.
  • Avatar
    The Tingler on 04 May, 2011, 09:33…
    Yep, agree with Remi here, although my show-stopping bug was near the end after Doc goes off. The graphics went completely crazy and the whole thing slowed to a crawl, which I could only fix by turning Anti-Aliasing off. It didn't happen at all in eps 1-2, briefly in 3, but this was the worst so far. Weird.

    Two things annoyed me though: 1. There aren't that many things to examine - you can't even read the plaque outside the Expo!
    2. The photo-changer in Emmett's lab is badly placed. How are you supposed to spot two tiny buttons when if you press the main unit Marty says something else, and if you miss them slightly Marty leaves and goes all the way back to the Expo? (The unit is placed right in front of the exit)

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