Creativity and business savvy aren't mutually exclusive, Blackman asserts, and assuming they are is where most creatively-motivated endeavors tend to founder. "I think that's the problem a lot of people fall into," he says. "You can combine existing mechanics and technology, and still take a risk on art style and things, and still build a big mainstream game."
It's that happy medium he hopes to find with Fearless Studios, says Blackman. "I really want to build big, story-driven action games," he says. "And I'm a big horror buff; I would love to do a horror game. That's kind of where our headspace is at right there."
Emphasis mine. Whatever type of game Fearless ends up producing, it's a safe bet it's going to be worth keeping an eye out for. Read the whole interview with Blackman about the studio's genesis and his vision for it. The Mixers of all things Mojo wish them the best of fortunes.