So far, what has been your favourite project that you worked on?
That’s a really tough one to answer. I feel I’ve been really fortunate to work on a lot of great projects over the years so it’s hard to single one out. A couple that are up there are the Coraline feature and the unreleased Sam & Max: Freelance Police game. Both experiences were amazing in terms of the teams I worked with and the knowledge gained artistically.
You can read the full interview here.
Source: Cultural Zest
And if any of you fine Mojoers want to write for Cultural Zest, let me know. ;)