Game Developer goes psycho 09 Aug, 2005 / Comments: 4
Late breaking news: You can read the whole thing without a subscription over on this site.
Game Developer, a "leading U.S. trade publication for the video game industry," is featuring Psychonauts on the cover of its current issue.
Word has it that there will be some new, possibly juicy (but probably not), information in there. This is what Gamasutra had to say:
The cover feature for the August 2005 issue is a postmortem of Double Fine's warped action platform title Psychonauts. which went through two publishers and four years of cinched belts before seeing the light of day. What holds a development team together when the game they're making is literally straining toward psychosis? Game Developer strives to find out.