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Gamasutra asks more questions, gets more responses 31 Jul, 2006, 20:27 / 3 comments


Gamasutra has the 2nd part of its Telltale interview up, this time with CEO Dan Connors and GameTap guy David Reid.
GS: Have you been approached by any of the console makers for digital distribution on, say, Xbox Live Arcade, or Nintendo's Virtual Console, or whatever the heck Sony's doing with the PlayStation 3?

DC: Actually, David [Reid] and I were just talking about this. Figuring out this whole episodic move-over into distribution, it's something that you have to be there to learn the behavior of the audience, and what the consumers want, and start tailoring the products in that direction. So the fact that Telltale's sort of jumped in the water and learned how to swim, we're starting to see that we're in a position to work with Xbox and Sony to deliver content for their system that's right.

Again, it's this broadband-friendly, higher quality product than just Bejeweled. It's either a Bejeweled / Tetris kind of thing, or whatever huge title, like?Oblivion. And there's a ton of space in-between, you know. Oblivion isn't broadband friendly, and Bejeweled is not an Xbox title. So there's this whole space that needs to be filled, and Telltale's kind of commitment two years ago to fill this role has put us in the position to be the right answer for people like Xbox and Sony.
Sounds interesting...

Source: Gamasutra

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3 Comments

  • Udvarnoky on 31 Jul, 2006, 23:12…
    Very cool. Doesn't sound very good for Nintendo though. No point 'n click Telltale games on the Wii? :(
  • jp-30 on 31 Jul, 2006, 23:22…
    Does the Wii have the capability to download episodic content?
  • jp-30 on 31 Jul, 2006, 23:23…
    Ahh. I guess that's what the 'virtual console' is all about...