Mike Stemmle and Sean Clark, project leaders on Escape from Monkey Island, have been interviewed by The Clearly Unofficial EFMI Site. This time they discuss their work on EMI, fan reactions, and the future. Here's a snippet:
What we thought would be the hardest problem was getting the look of the game right. It had to be somewhat consistent with the 2D Monkeys, and yet evolve to take advantage of 3D. The art team did such a great job with this, it truly was painless for us. It just happened. That being said, they did put in a lot of effort, and we tried several approaches, but their instincts and abilities made the impossible easy.Click here for the full interview! (Yes, there is a spoiler or two.)