While it's heartbreaking to think that we won't get anymore Bone games from Telltale, the epic saga's upcoming animated film version seems to be chugging along nicely. The evidence is this new interview with Jeff Smith. Although it admittedly doesn't offer a wealth of information you don't already know if you've been following the production along with us, Smith provides a progress update and describes the level of involvement he will have to ensure that the cinematic adaptation of Bone doesn't turn out calcium deficient:
For more than 10 years, Hollywood has been interested in putting Smith's entertaining epic on the big screen. At one point, Nickelodeon Movies and Paramount held an option. In 2008, Warner Bros. acquired the rights for producer Dan Lin (Sherlock Holmes). Animal Logic, the Australian visual effects company (The Matrix, Happy Feet, 300) will turn Smith’s drawings into CGI. Despite a recent kerfuffle with Warner—a potential train wreck that instead became “one of those fires that gets put out”—Bone, the movie, is on track and a director will soon be announced. Smith is the film’s executive producer. And although he is not writing the screenplay, all quality control decisions pass through him. “I’ve seen everything,” he says. “It’s their project. But they’ve been very good about keeping me in the loop and showing me everything and it’s pretty exciting so far.” He admits that he is “kind of stubborn when it comes to Bone and animation.”The film will apparently utilize motion capture in some way, though considering the production company's pedigree (Happy Feet), you have to think that there will be plenty of, erm, "traditional 3D animation" involved as well.
Source: printmag.com