The extremely informative interview discusses specifics about the episodic Year One including how/why it came about, the intended number of episodes, and the recasting of Mona. You will also read about plans for the AVS saga as a whole (which may involve non-game spinoffs in addition to the planned sequels), and some hopes Bill has for Ghost Pirates and new IP. Avoid getting assigned an F minus in my gradebook and read all about Autumn Moon.
Source: The Pumpkin Post
No proper digital distribution through Steam, protracted development process, website with broken links, now promising too much through sequels.
I really hope they can do a better job and be more focused on getting a project finished.
Kroms
Yup. Incidentally, figuring-out what the story is really *about* helps making deeper, more meaningful puzzles, as well as making any emotional moments more poignant because you know how they relate - even if you don't do it consciously. What's the music box? How does it connect to Mona? Can we reveal this through gameplay instead of direct dialogue or a cutscene? Sometimes, your other ideas end-up revealing themselves as branches that shoot out of the one you're working on, and you figure out how to get certain elements of each and make whatever game you have *now* that little bit more special. Don't worry about those other games yet; better ideas will come later.
I really want AME to succeed, so I have my fingers crossed. Here's hoping for better writing and much success.
I know you mean well, but lord, I've heard people talk to their dog with less condescension.
I really want AME to succeed, so I have my fingers crossed. Here's hoping for better writing and much success.
We have identified three areas where we needed to improve: Engine programming, Mona’s high pitch, the lengthy dialogue, and puzzle appeal.
1, 2, 4, 3. It's New English. :)
In my mind that's what crippled A Vampyre Story and many non-Telltale episodic games... saying it's just the first part and then not announcing or properly sorting out the second part.