"During the pitching (and re-pitching) of Psychonauts, the word "creative" was oftentimes said as a slur. "People would just kinda be like, 'Oh, it's very creative.' And it really seemed like the more you could make your game seem more like something else or more derivative of something else, the more comfortable they would be with it."It's only a short interview, but quite interesting. There's definitely info in there I didn't know about before. Check it out.
And if you enjoyed that, why not check The Escapist's resident pessimist Yahtzee's entertaining review of the Excellent Game, if you haven't already.