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Adventure Gamers gets cool Sam & Max art, Mojo steals it 20 Jul, 2006 / Comments: 22


Leech off of others! Adventure Gamers has got a cool image of Sam and Max's office (among other screens) from the upcoming games right here. Notice anything familiar about that date on the stacked box? Check out the rest of the great environment art, some of which is from the online and printed 1up previews, and most of which is brand new. Good thing we have no integrity.

For the sake of interest, here's the Freelance Police version so that you can see how the same thing was done twice, only different.

Doesn't it all look great and/or awesome?

Source: AG

22

22 Comments

  • hierohero on 24 Jul, 2006, 04:58…
    You cant expect the game to be better than the cancelled lucasarts game.. lucasarts had a bigger budget..more people working on it..and more time.. Telltales sam and max game is obviously gonna be more streamlined.. the humour is clearly still there tho.. I think this game is gonna be hilarious
  • justluke on 21 Jul, 2006, 16:11…
    I dunno, those renders look a bit sterile to me. I guess they're ok, though.
  • itchythesamurai on 23 Jul, 2006, 15:10…
    Yeah, I'd like to see more details and random crap strewn across the office. But it'll be fine even if it isn't in a state of disarray.
  • Gabez on 21 Jul, 2006, 15:56…
    Looks great... and I prefer the Telltale version. Less atmospheric but it looks more like a real office, and the detail is cool. I hope there's a lot of environment interaction though.
  • ThunderPeel2001 on 21 Jul, 2006, 13:29…
    The detail is better on the new one, but I think the layout and most especially, the lighting, is better on the old LucasArts one :(
  • yO-LeSs on 21 Jul, 2006, 22:26…
    Yeah, I really don't like what they're doing. It looks like a cheap version of what LA could have done :(
  • telarium on 21 Jul, 2006, 15:36…
    Agreed.
  • The Tingler on 21 Jul, 2006, 11:16…
    I like it. Excitement up a notch. And is that the LucasArts logo cracked into the wall (right in centre)?
  • Thriftweed on 21 Jul, 2006, 10:43…
    They Look awesome, but I have to say the lighting and atmosphere in the freelance Police screens look a bit better. But that doesn't distract from how cool the telltale ones are though.
  • 8 of 12 on 21 Jul, 2006, 02:12…
    I take it the kiddies desk is Max's? Nice. :)
  • pheeph on 21 Jul, 2006, 02:33…
    They must have used one of the Sam and Max posters for reference.
  • Jake on 21 Jul, 2006, 15:52…
    He's got that desk in all of the comics as well.
  • jp-30 on 21 Jul, 2006, 00:23…
    Loving reading the boxes, packets, signs etc...
  • Thrik on 20 Jul, 2006, 23:44…
    Very nice. They've really hit the drabby atmosphere of the office a lot better this time around; the old version seems a bit too... clean.
  • noah on 21 Jul, 2006, 15:06…
    What about this?

    http://speon.shackspace.com/showimage[1].jpg
  • ThunderPeel2001 on 23 Jul, 2006, 16:22…
    Definitely better, but still not quite as polished as the LA version.
  • Jayel on 21 Jul, 2006, 04:23…
    I agree to a degree. I like the lighting in the old version much better. It had a nice interplay of warm and cool colours that made it seem more interesting. Plus the style (in both modeling and texturing) is more... consistent.
  • jp-30 on 21 Jul, 2006, 04:26…
    Don't forget these aren't screenshots from the game engine, but are development renders. So effects like lighting will no doubt be tweaked in the actual game.
  • pheeph on 20 Jul, 2006, 23:37…
    I wonder how many references to the previous Sam and Max game will there be...
  • Jake on 21 Jul, 2006, 01:08…
    03-03-04
  • jp-30 on 21 Jul, 2006, 02:08…
    That box full of a printout of some 40,000 signatures?
  • Scummbuddy on 21 Jul, 2006, 03:32…
    That is worthy of a zing!