Well that's what I think now, and I hope you will too after this post.
Speaking with investors, Activision Blizzard head Bobby "I hate games" Kotick explained why so many of Sierra's games (such as Brutal Legend) got dropped by the company.
Eurogamer has done a good job of summing this speech up, but we only really need the truth straight from the talking horse's mouth:
"With respect to the franchises that don't have the potential to be exploited every year across every platform with clear sequel potential that can meet our objectives of over time becoming USD 100 million plus franchises, that's a strategy that has worked very well for us."Still doesn't explain why you're now holding up Brutal Legend from getting picked up by other publishers, though.
And now back to the more cheery GF celebrations.
Source: Eurogamer
Tim Schafer games are better left as one off's in my book.
That is, in 2015, when Brutal Legend is finally released.
RAAAAAAAAAAAAAAAAAAAAAAGGGGEEEEEEE
Because as much as I love Larry games, that MAY have been a mixed blessing if they did.