Dan Connors of Telltale Games quoted from this Game Informer article;
GI: A lot of those LucasArts franchises are still very popular ? you spoke about Day of the Tentacle. Is there a chance you?ll be able to wrangle a few more of those away for more episodes? Are you working on that at all?
Connors: It?s definitely on our minds and it?s definitely something we think about. Maybe I can give you more information a while from now. It?s definitely something that makes good sense to everybody. For them it?s the same thing. For them it?s "What?s the business model? What?s the retail model?" It?s not their type of game ? it?s not Star Wars, it?s not with the movie, with the lightsaber ? an action game. When trying to do the two things at the same time it makes it challenging. They?ve been trying to figure out the right solution, and hopefully Telltale is part of it.
Monkey Island 5a, 5b, 5c...etc ahoy!
(Of course the article actually namechecks Day of the Tentacle, and co-writer / designer of that title, Dave Grossman, works at Telltale these days).
Source: Game Informer
They are only interviewing Dave Grossman
I think the real 'make or break' of this deal for Telltale will be the performance of Sam and Max. Personally, I think it'll be good... for one, if I like it enough, I'll probably fork the money out for their two existing Bone games. Not just because I'll be wanting to play them, but because I'll be wanting to support Telltale.
Monkey Island to Ron Gilbert, Grim Fandango to Tim, and so on.. :]
I can see great games keep coming from Telltale, even if they can't get ahold of the licences.
LucasArts is no stranger to using 3rd parties to develop games for them to publish. If Telltale can present a business model where LucasArts can make money with low risk, they'll consider it.
The best part of the quote is that it reads that LucasArts actually are trying to find ways to use their old IP. Everything up until now has said they have no plans to resurrect any of it.