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Tales of Monkey Island: The SCUMM Bar Reviews Episode 3: Lair of the Leviathan

As episode three of Tales of Monkey Island rolls along, it becomes increasingly clear that this series of games is a bit different than Telltales’ previous offerings. With Sam & Max and Strong Bad, each episode felt like a standalone game connected to a larger story. Tales, meanwhile, is structured like the old Monkey Island games, i.e., one large game divided into smaller parts.

In other words, if you liked the two first episodes, you should, in all likelihood, like “Lair of Leviathan” also. And, of course, if you didn’t like the first parts... Well, really, you just suck.

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“Leviathan” is in many ways a strangely bizarre episode, taking place inside the belly of a giant manatee. It’s all a bit odd, and I mean that in a good way. You are, of course, not alone in there, and some of the relationships between established characters -- no points for guessing who -- start taking interesting twists.

The best part of this episode, however, is two characters you meet, one new and one familiar. Again, there is no point in guessing that I’m talking about De Cava and Murray.

De Cava is -- and this makes his and Guybrush’s respective relationships with the Voodoo Lady all the more bizarre/cringe-worthy -- similar to Guybrush in that he specializes in coming up with complex and strange solutions to get out of a bind. He’s definitely an entertaining addition to the series and again adds some twists and turns to the show. In fact, this is what I feel is one of Tales’ greatest strengths: it keeps you guessing and never feels predictable, something which certainly was one of Curse of Monkey Island’s greatest weaknesses.

Speaking of which, Murray is, as widely reported, back and finally lives up to his potential. Don’t get me wrong, I always liked the character, but I felt the writing lacked the oompf to truly push him to the highest echelon. In “Leviathan,” Telltale really nails his character, and using Murray with anything you can (yes, you can pick him up) should add a good 15 minutes to your playing time.

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Other than that, for the most part, “Leviathan” stays true to the previous chapters of the series, not to mention the original games. There is one character that might seem a bit out of place, but for whatever reason, I liked him. The only true criticism I can think of is that some of the background textures seem to be in too low of a resolution.

That’s minor, of course. The episode is about as long as the previous ones, and the music and voice acting are, again, top-notch. More importantly, the repeating character models have been "disguised" quite a bit better this time around.

If you liked the previous chapters, you’ll love Lair of the “Leviathan”. It’s a fantastic episode.

Pros

  • You will like this if you like the previous episodes. Pretty much anything that was positive from those episodes applies here.
  • Murray is better than ever.
  • A few outstanding puzzles.

Cons

  • Some background textures are a bit suspect.

Conclusion

Another fantastic addition to Tales of Monkey Island.

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