Three New Adventures in Development? 29 Jun, 2004 / Comments: 21
Pay attention, this pertains to you.
While LucasArts has made it more than abundantly clear that they're not interested in making adventure games anymore, you can't say the same for their ex-employees.
By our count, there are in fact three small teams of developers, all composed of ex-adventuremakers at LucasArts, each working on brand new adventure games. Let's take a look:<:MORENEWS:>
First, there's Telltale Games. Formed by three members of the Sam & Max 2 team, Telltale is working on... well, we don't know really, except that it's an adventure game, and we know they'll be revealing all in the next couple months. For now, keep an eye on their staff blog.
Second, we have the 2D, clearly CMI-inspired, A Vampyre Story. A Vampyre Story is sort of in the opposite boat from the Telltale and Pileated (see below) guys, in that we know quite a bit about this team's game, but we don't officially know much about the team itself (other than its ex-LEC guys, and looks a bit like CMI). Click that link for samples of the game's background art, and some music tracks, because they rule.
From a recent writeup about the game: "A Vampyre Story is a point-and-click-styled outing with considerable technological advancements, and is described by its maker as 'Monkey Island meets Dracula.' It's a humorous, supernatural adventure that pays homage to the old Universal monster movies of the 1930s and 1940s. Gamers control an unwilling opera singer turned vampire, as she bids to seek eternal peace (as well as making a starring role in a Parisian show) ... Gameplay will be controlled through a 'coin interface' similar to Curse Of Monkey Island, which is expandable like the one featured in BioWare's PC RPG Neverwinter Nights."
And third, there's Pileated Pictures. What are they working on? Again, we haven't got a clue! We do know, however, that a decent group of ex-DOTT team members are on board with Pileated's game brainstorm team.
So, that totally rules. We'll keep you updated on all three of these groups in the coming months, and for now we simply wish them the best of luck.
It's the law of the economy, if one company can't support it's customers then another company will.
Lucasarts, you've had your chance but you only want to support the Star Wars fans but you refuse to support the adventure gamers & by cancelling Full Throttle 2 & Sam & Max 2, you've shown they you won't support adventure game fans.
One thing is for sure, if one of these potentially great companies succeeds, Adventure games may make a comeback.
Adventure games didn't die, they just went into 'retirement' and may be about to make a comeback ala micheal jordan.
What happened to many development companies (like Microprose, etc) now happens to Lucasarts : Its ex-employees develop on their own.
But i can't remember of a successful experience of this type :-/
Does anyone know for how long LEC holds the rights of Sam and Max ?
Or maybe Steve Purcell should sue them ?
It's Bill Tiller. Do a whois query and you'll see.
About death, Adventure games never died... they just never grew up. They need to stop acting so childish and step out into the real world.
For some immature adventure games, check out http://netmonkey.cellosoft.com/ , oh, I'm just spamming because my site use to be here on mixnmojo and maybe you wondered where it ran off to. We are still alive!
http://www.justadventure.com/articles/SamnMax2/SamnMax2.shtm
But who knows. It's all just informed speculation.
Long live its children!