Jason might live in the past, but some of us look ahead, all the way to this week. Here's our review of the last episode of Tales from the Borderlands. It might not be Day of the Tentacle good, but then, neither is Jason.


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Telltale Publishing Label Launched

19 Oct, 2015, 00:49 | Posted by: Jennifer | Comments: 1
It seems that Telltale is going full out publisher now, with a new Telltale Publishing label.

They last published Hector: Badge of Carnage in 2011, but that was apparently actually co-developed by them. Telltale designers Dave Grossman and Mark Darin are credited with design on episodes 2 and 3.

The Jackbox Party Pack appears to be a completely different situation altogether, as The Jackbox Party Pack was already developed and published digitally by Jackbox Games. Telltale is simply handling publishing on disc.

This definitely shows how far Telltale has grown, as even after the success of The Walking Dead, they still had some of their own games published on disc by other publishers. Law & Order: Legacies was published on disc for Windows by Avanquest Software in November 2012, shortly before the release of the final episode of The Walking Dead: Season One. They are now large enough that they publish all of their titles on computers and consoles, and now have begun publishing games developed by other companies as well.

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The first episode of Telltale's Minecraft: Story Mode is available today. On top of that, Back to the Future: The Game - 30th Anniversary Edition, the remaster of the game with improved textures and Tom Wilson as Biff, has been released as well.

Clearing up a few misconceptions about the game from early press about the remaster, Tom Wilson only plays Biff Tannen. Owen Thomas still plays Kid Tannen and Beauregard Tannen, and Andrew Chaikin still plays Cliff and Riff.

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Telltale has released the launch trailer for the first episode of Minecraft Story Mode, which is set to debut on the 13th of this month. You can view the trailer below, or directly here, if the embedding doesn't work for you.
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Four games from Telltale's puzzle era have been released on GOG.com, DRM-free: Strong Bad's Cool Game For Attractive People, Hector: Badge of Carnage, Puzzle Agent, and Puzzle Agent 2. They're currently available to purchase in a launch sale bundle for up to 74% off regular price if you purchase all four.
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That's the thing with downtime, isn't it? We have an excuse not to do anything.

These days, of course, downtime is no longer a "thing" (he says, daringly), and we are forever indebted to you for having made that happen. Therefore we are starting our lives in servitude by catching up with days of yore. Today: a summation-opinion of the three last Tales from the Borderlands episodes.

(Tomorrow: probably nothing, and we're already getting ready to catch up with the catching upping.)

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Bob Gale has revealed that the upcoming Back to the Future: The Game - 30th Anniversary Edition will feature Tom Wilson as the voice of all the Tannen characters, replacing the previous voice work, as well as enhanced graphics.

The new edition will be released on October 13th for PS4, XBox One, XBox 360 and PC.

You can watch Bob Gale talk about it here.

Thanks to Shmargin for the tip off!

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Gamefly has a listing for a Back to the Future: The Game 30th Anniversary Edition. The game will apparently be coming out for the first time for PlayStation 4, Xbox 360, and Xbox One.

Even more intriguing is the Amazon listing which includes Tom Wilson as Biff Tannen. We'll just have to wait to see if this a mistake on their part, or if Telltale managed another Earl Boen situation and plans to re-release the game with the original actor in the role.

That said, nothing has been confirmed by Telltale yet about this new release, so we'll also have to wait to see if this 30th anniversary edition comes out at all. For what it's worth, Amazon has the release date listed as October 13, 2015.

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The penultimate episode of Telltale's Game of Thrones, A Nest of Vipers, is out now on several platforms, including PSN, Xbox One, and for PC and Mac at Telltale's store. It will be released for PC and Mac on Steam and GOG.com on Tuesday, on Xbox 360 on Wednesday, and on iOS and Android on Thursday.
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At the Skybound panel at Comic Con today, Telltale and Skybound unveiled a little bit more about their miniseries about Michonne, which is set during the period in the comics when Michonne is not present.

It tells a story during a time when Michonne is at her lowest, and she is "bereft". She also will be wielding a machete rather than her trademark sword, as she doesn't have it at this point. Since Michonne is an action character, the game will require more action, and Skybound tweeted that "you will be pleasantly surprised". It will be released as a three episode DLC for Season Two late this fall.

They also released two pieces of concept art for The Walking Dead: Michonne during the panel. Image Image
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I always try to do a news post of Mojo related tidbits after our downtime. This one's going to be a long one. At least, with the new server, it'll likely be the last.

Christian Adam has found a solution to allow the people who have graphics hardware below the requirements of Grim Fandango Remastered to play the game in classic mode.

Double Fine is making games in conjunction with Adult Swim Games, as well as Zoink Games.

On the subject of Double Fine, Massive Chalice went out of early access and received it's full release, and Iron Brigade has had Game for Windows Live replaced with Steamworks, fixing matchmaking. The latter was possible thanks to the fact that Double Fine has regained the rights to Iron Brigade from Microsoft.

At E3, it was revealed that ex-Mojoer and former Telltale developer extraordinaire, Jake Rodkin's company Campo Santo will have the console debut of their first game Firewatch on PS4. It is also going to be released on PC, Mac, and Linux. No release date has been set, but Campo Santo is aiming for release by the end of 2015.

Telltale is making a three episode miniseries that will be DLC for The Walking Dead: Season Two called The Walking Dead: Michonne, set during the period of the comics when Michonne is absent from the group. They also finally showed a little bit of what their Minecraft: Story Mode will look like.

Lucasfilm is working on a fully interactive 3D virtual Star Wars world, via their ILM experience lab.

Humongous Entertainment games are starting to make their way to GOG.com. The Pajama Sam series made its way to the service earlier this month.

The co-creator of Maniac Mansion and Thimbleweed Park, Gary Winnick, had his best selling comic, Bad Dreams, released in trade paperback format on the 17th of June.

While we're on the subject of Thimbleweed Park, be sure to check out the Thimbleweed Park development blog, as lots of good inside information about the development process of that game is being posted regularly.
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Telltale just announced the release dates for the third episode of their episodic cinematic adventure based on Game of Thrones. It will be released tomorrow on Windows, Mac, and on PS4 and PS3 in North America. Xbox One, Xbox 360, PS4, and PS3 in Europe will get it on Wednesday. Then on Thursday, it will be released for iOS and Android.

They also released a launch trailer for the episode, which you can view below, or if the embedding isn't working for you, you can watch it here.

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Those of you are have been playing Telltale's Game of Thrones series who are also fans of the show know that Telltale's attempt to weave their "new" characters into the existing canon has been pretty clever. It may be even more clever than you think.

Screenshots for the upcoming third episode suggest that it will take place during the infamous Purple Wedding, and eagle-eyed fans have recognized something intriguing: Mira Forrester, a protagonist of the game and one of Margaery Tyrell's handmaidens, is clearly meant to be the unnamed girl in the TV show that Grand Maester Pycelle (aka Walter Donovan) is making a pass at during the wedding feast.

I realize I'm late to this particular party, but still - damn. My hat is off to Telltale on that maneuver.

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Tales from the Borderlands Episode 2: Atlas Mugged is going to release on Saint Patrick's Day (for some platforms, others will release later of course, and the details on exactly when will be forthcoming). A new trailer has also been released to promote the episode, which you can view below, or here if the embedding isn't working for you.
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Telltale's inexorable journey to becoming Skynet reaches its next phase.

Episodic game maker Telltale Games has cut a deal with Lionsgate Entertainment for an unspecified sum that will see the San Rafael-based studio start making episodic TV/game "Super Shows," starting with an original Telltale Games property.

As part of the deal, Lionsgate CEO Jon Feltheimer and newly-minted Unity CEO John Riccitiello will join Telltale's board of directors.

Say whaaaaaaaaaaaaaa
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The material from the second episode doesn't start until one minute in. As always journey to Youtube if the video doesn't embed properly for you below.

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Once in a while, not often, but once in a while, Jason plays a game. And this time, he even reviewed it. Check out his thoughts on Game of Thrones episode 1: "Iron from Ice".

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And that is what one calls "link bait".

But! It's sorta true. Gamesutra tells us Connors is stepping down, and is being replaced by TTG co-founder, Kevin Bruner. There is also some talk about the company being kind of a… harsh… place to work these days, which doesn't come as a big surprise. The company has lost some high profile names lately. Grossman, Stemmle… The place just hasn't been the same since Jake left.

More interesting, perhaps, is that they will be "expending 'a lot of energy' working on original IP". That could be a good thing, right?

As for Connors, he will remain on board as an "executive advisor", which, if similar situations are anything to go by, pretty much means he'll be sitting at home, waiting for his non-compete clause to run out.

Good luck to all, from the ever positive Mojo!

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Adventure Gamers has posted an informative interview with Dave Grossman, as interviewed by former Telltale PR person Emily Morganti. Dave talks about his time at LucasArts, leaving Telltale, joining Reactive Studios as chief creative officer on their interactive audio dramas, working with Bill Tiller on Duke Grabowski: Mighty Swashbuckler, and hints at future projects.

Some of the most interesting points brought up in the interview include the fact that Brian Moriarty, the creator of Loom and project lead of the unreleased first version of The Dig is on the board at Reactive too, and the team is going to try to do a text adventure style audio drama at some point, with Dave hinting towards a Sherlock Holmes story and one based on Jekyll and Hyde. Another interesting tidbit is that Dave Grossman is going to be helping out with another game project that had a successful Kickstarter, but he can't talk about that yet. So, even though Dave is working from home now, 2015 certainly looks to be a busy year.

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Updated by me, because apparently Jason, Jennifer, Zaarin, and whoever else works here these days have been too lazy to do so ¬¬… It's Minecraft: Story Mode. Yes. I'm underwhelmed too.

"Super secret surprise announcements before the holiday break? Maaaaaybe. ...hashtag #subtle!," tweeted TTG's Job Stauffer mysteriously, teasingly followed up with ,"Well, kids... You see... When two game developers love each other VERY much... and they get together...". I'm sure all Telltale forum dwellers are sharpening their pencils, getting ready to write love poems about whatever comes next, already.

Anyway! In mere hours the announcement will be made, and we're all excited to see what TTG, Disney, and Double Fine will do with Full Throttle what will come next.

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