Telltale just made a post on Twitter announcing the release dates for The Walking Dead: Season Two Episode 1: All That Remains.It will release later today for PC and Mac (through the Telltale Store and Steam) and for PlayStation 3 in North America. It will then release tomorrow worldwide for Xbox 360. The iOS version will be coming later this week. The European PlayStation 3 release date, as well as the release dates for the Vita and Ouya versions have not yet been set.
Hot on the heels of the Game of Thrones and Tales from the Borderlands announcements comes a few teaser trailers. Little is known about either game, and we still haven't gotten confirmation of Game of Thrones being a re-skinned version of the unreleased King's Quest. For now, videos:
Telltale Games has not only confirmed that is is making Game of Thrones episodes at VGX, but will also be creating new Borderlands episodes.
Not too much to report at this stage, but you can see confirmation of the news on Kotaku, where they report:
“You get to shoot stuff, but in a different way,” said Telltale’s Kevin Bruner at the show. “It’s gonna play like a Telltale game — you’re going to be engaging characters and developing relationships, but it’s very much in the borderlands world. It’s this great hybrid of everything that’s great about Borderlands and everything that’s great about Telltale.”
As IGN points out, it would be a perfect fit, as the Game of Thrones books tell the story from a perspective of a different character in each chapter, similar to how Telltale's 400 Days was handled.This is just a rumor though, and as such should be taken with a grain of salt. When IGN contacted Telltale Games for confirmation, Steve Allison, Telltale's senior vice president of marketing stated, “We get these sorts of rumors about what we could be working on next cropping up all the time. Officially we have no comment.”
JP Update: Confirmed by Telltale on facebook.
According to the game's Steam page, the release date is 17th of December for the first episode. Are they full of shit? Guess we'll find out in 1 week, 3 days, and 22 hours.
Telltale announced today that The Walking Dead: Season Two will premiere later this year. It is available for preorder for PC and MAC from the official site. The press release reveals a bit about what we can expect:
The Walking Dead: Season Two - A Telltale Games Series will continue the story of Clementine, a young girl orphaned at the outset of the undead apocalypse, now left to her own devices to seek safety and survive in a world gone mad. Now assuming the role of an ordinary child, players will struggle to outwit both the dead and the living in situations that will test their morals and control the flow of the story through their decisions and actions.
There's also a trailer:
A Game of the Year Edition of the first season will also be released next month for PC, Xbox 360, and PS3. It will include the 400 Days DLC as well as the soundtrack and a behind the scenes video.
One of the theoretical benefits of games developed for the digital space is that they're not subject to a literal shelf life - with packaging and distribution costs right around zero, they can be readily available for as long as the publisher sees fit.
Does Telltale see otherwise in the direction of its earliest releases? It has been noticed that while they remain available on Steam, Telltale Texas Hold'em and the Bone games have been recently removed from Telltale's online catalog. This feels significant to me.
Telltale Texas Hold'em was built in 2004-2005 primarily to test the brand-spanking new Telltale Tool, particularly the character performance aspect that would of course be crucial to their story games. Sufficiently amused by the results, the tiny company decide it to sell it as their highly unexpected first product partially as a lark. While the game's premise feels like a promise that would only be truly delivered on with the Poker Night at the Inventory games, it remains an important part of the now widely known studio's history and if nothing else is a necessary antecedent for at least one Sam & Max in-joke.
The two Bone games, of course, are Telltale's promising first offerings of the sort of games they are actually known for, and it's kind of amazing to look back on how accurately they foretold the vision and philosophies that the company continues to follow to this day - play them again if you don't believe me. It still kind of pisses me off that it remains Telltale's only unfinished series, as it predated their seasonal approach, and it's surely too late to revive it, but they are good games, and The Great Cow Race arguably competes with Tales from Monkey Island as the closest to an old-school graphic adventure design the company, which has never fed the misconception that they were specifically out to make classic adventure games, ever treaded. And it will be impossible for me not to compare the soundtrack of the eventual movies to Jared Emerson-Johnson's brilliant take on Jeff Smith's world. (I suppose the once freely available tracks would have gone down with the product page.)
So what gives? Is this a temporary absence? Were there rights issues involved (only plausible with Bone)? Because otherwise, the only way to interpret this is as some kind of statement, and sort of a sad one.
Game Informer is reporting that the Mac version of The Wolf Among Us Episode 1: Faith has been delayed due to an unforseen issue in the release build.
Telltale's public relations person Laura Perusco has stated that the development team is working on a fix, and the Mac version should be available in the next few days.
What's this? Another timely review? Indeed! Here, just for you, is our review of the first episode of The Wolf Among Us, "Faith". Will it live up to the wonder that was The Walking Dead or will it fall flat on its face?
Well, don't read this. Go read the review if you want to find out.
The Wolf Among Us Episode 1 product page on Xbox Live Arcade lists a release date of October 11.
The Xbox Live Arcade Marketplace has been shown to be a source of accidentally released, yet reliable, information in the past since the information is supplied straight from the publisher (Poker Night 2 was confirmed to be in development through XBLA).
So, chances are very high that the first episode of The Wolf Among Us will indeed be coming for Xbox Live Arcade this Friday (and to other platforms within a week of that, if the release dates of The Walking Dead are anything to go by).Update: Green Man Gaming listed the PC version with a release date of the 11th of October as well.
Also, IGN's Up At Noon has an interview regarding The Wolf Among Us and The Walking Dead Season Two, including footage of The Wolf Among Us in action.Also, while on the subject of The Walking Dead Season Two, Telltale's PR person Laura Perusco confirmed that some time after the premiere of the first episode, Telltale is going to go ahead with their plan to have multiple seasons run concurrently by having The Walking Dead Season Two premiere while The Wolf Among Us season is still running.
Adding to the good news is that the collector's discs have returned. If you pre-order it from Telltale's site you will be eligible to receive a DVD containing the entire season plus some extras after the season has completed, for just the cost of shipping.
The Wolf Among Us, Telltale's episodic series based on Bill Willingham's Fables comics, will begin it's season in the Autumn for PC, Mac, XBLA, and PSN. If you were lucky enough to get tickets before they sold out, Telltale will have the first episode, Faith, playable at their booth at PAX Prime this weekend.
Each of these suggests that The Wolf Among Us: Episode 1: Faith has been delayed from Summer 2013 to Autumn 2013 (specifically some time between late September 2013 or October 2013).
Telltale's just released their first trailer for the upcoming The Wolf Among Us. The first episode, Faith, is "premiering soon".
Xbox 360 owners can now use The Walking Dead skins in Minecraft as part of skin pack #5. Choose from Lee, Kenny, Molly, Omid, Christa, or a walker (both male and female models).
There's a kickstarter up for an atmospheric point and click adventure called Alum, which is a LucasArts and Sierra style adventure. They are over half way to their goal (of only $10,000), with 6 days left to go.
Well, on PSN in North America. Here's the complete list of release dates by platform:
- Tuesday, July 2nd – PlayStation Network(SCEA, North America)
- Wednesday, July 3rd – PC/Mac (Steam, Telltale Games Store, Worldwide)
- Friday, July 5th – Xbox Live (Worldwide)
- Wednesday, July 10th – PlayStation Network (SCEE, Europe)
- Thursday, July 11th – iOS App Store (Worldwide)
Here's the launch trailer. Oh, wait, we don't have any age gates implemented so we can't embed it directly. Feel free to check it out over on Youtube, though...
400 Days will be released next month on Xbox 360, PS3, iOS, and PC. In the meantime, Telltale has made available a new episode of their web series Playing Dead where A.J. LoCascio talks with developers Sean Ainsworth and Harrison Pink about the DLC.
400 Days is Telltale's first foray into DLC (not including the original The Walking Dead episodes themselves, which were marked as DLC out of necessity on XBLA). The 400 Days downloadable content is for The Walking Dead Season One, and is one episode containing five all new stories to play through. It is scheduled to be released this summer.
A bundle for PS Vita has also been announced. The bundle will include the original 5 episodes and 400 Days for the PlayStation Vita, and is scheduled to be released this August.IGN has posted a trailer for the 400 Days DLC, which is embedded below:
If you pay more than the average (currently less than $5 USD), you'll also get The Walking Dead for Steam.
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